Anyone There
Mortal
posted 30 September 2003 07:06 PM
EDT (US)
2 / 15
is this the the TT changes?
If so, RC now have SEVEN hack damage as well.
goodbaby
Mortal
posted 30 September 2003 07:09 PM
EDT (US)
3 / 15
Anyone there you are misinformed.
RC didnt get any hack damage decrease.Said like 10 times by me and 3 times by ES staffs.
goodbaby
Mortal
posted 30 September 2003 07:10 PM
EDT (US)
6 / 15
I guess you checked AOM 1.07.
I was talking about AOMX.
Anyone There
Mortal
posted 30 September 2003 07:22 PM
EDT (US)
7 / 15
Sorry, I read that post in expac discussion BEFORE it was edited, taking out the -1 hack damage.
Heh, being a RC spammer myself, I find that to be pretty funny but, I'll withhold judgement until I see the xpac for myself. Which may take awhile, cause I live in Canada...
Anyone There
Mortal
posted 30 September 2003 07:24 PM
EDT (US)
8 / 15
But now, ulfsarks do build in less than half the time, with RC building time now being 18 seconds.
Anyone There
Mortal
posted 30 September 2003 09:10 PM
EDT (US)
11 / 15
I've never quite understood you poseidon players.
Hey, I know my hipps get countered by raiding cavalry pop effectively so, I'm gonna just build them anyways!! Do I like to lose? Hell yes!
So, you want YOUR hipps to counter raiding cavalry pop effectively so YOU can just spam them? (sorry about turning this into another hip vs RC)
Dude, just build hoplites. Ya know, the units that actually counter cavalry...
I can also guarantee it that the norse counter for your "hoplites" suck so damn much that you really don't have anything to fear. Mix in a good handful of toxotes and you know what, those RC and TA don't stand a chance.
goodbaby
Mortal
posted 01 October 2003 02:20 AM
EDT (US)
13 / 15
The worst thing is norse player also only need RC to play Norse.
They only need RC to play egypt in classic.
Greek at least can find out a unit to beat RC pop effectively.Egypt and norse cant!
I tested,Atlanteans cavalry counter works great against RC.
The karpast thing seems like get a *3 bonus against cavalry.