THIS THREAD IS STUPID!
0) Villagers are like an iron cube with a 50 centimeters (15 inch) edge. Means: they R very heavy to lift but there is not enough space around to lift them. (Human cannot lift such a cube regardless how many of them you have around). Same with the citizen. Hell of a lot of HP, but there is not enough space around them to kill them with multiple units.
1) Of course you loose 3 virtual villagers instanly. Because if your opponent (using normal villagers) for the same damage suffered looses 3 as well. So WHAT?
2) Also please note that if you loose only 2/3 of your HP you still have your bloody citizen alive and working while your opponent lost 2 already.
3) Your opponent instantly looses villagers when he has to fight with wolfes and bears (in case of bear upto 5v1!!!). While citizen can kill 2 bears alone.
4) Citizens are slow when they need to cross the map but they are pretty fast to escape from a horde of raiding cavalaries (RC or hipps) specialy when they are in group so the raiders cannot block them and only 2 or max 3 raider can damage them.
5) Also please note another advantage of them. They have a small footprint. They use a farm with the exact same size like the villagers but that one equals to 2,5. The difference is a lot. If you build a single TC all around with citizens they will gather enough and you can still protect them.
6) They cannot be bolted unlike the others.
7) They can be converted to Heros. No nasty MU raid (anubits are raped).
Better shut up. You have a "set it and forget it" villager. One that does not have to walk to the lumber camp once the forrest starts to disappear. One that can instantly lay down farms at the exact same place where it was gathering berries. One that has a drop site that will not show on the minimap (as norse)...
My computer beats me in chess. But I am much better in kick-box...
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