Lol don't rush greek with atl? madness.
All greeks get flooded and gold controlled by atl's cheap fast units. Sentinels and ceasefire hardly make a difference. Sentinels cannot be placed in useful positions, ceasefire provides too little time to build up adequate numbers, and the atl can use the time to flood and scout all your gold mines out. I'd rather have pestilence as Poseidon :/
Liebonton, a failed rush should usually mean a failed game. The object of the rush is to hit your opponent fast and early to compromise him before he has a chance to hit back. If you cant keep him in then often it means he played a better game and you've lost.
The trick is not to get suicidal with your rush. If you can see your kronos rush isn't going too well (i.e. he has his gold mine secure and a good enough sized army), don't continue throwing your units away in his building fire fighting his army. Instead pull back, mass units to pop limit whilst raiding his economy with turma (without engaging military) and setting up LOS and control of his possible second gold mines. If you can stop him reaching a second mine you will soon win as he runs out of gold. Make sure you can see all the map in fog (not black) using single turmas.
Alternatively, just pull back and max out on TCs and use attie's insane early eco to get into heroic, and then you should be able to construct a market, go mythic and get a titan out at about 18 mins. He wont be able to break out and beat your OP attie army quick enough to stop you once you know how to do this well.
Sometimes you need to scare the lambs,
tell tales of evil bad wolves.
Because if there is nothing to fear,
they might think for themselves.
[This message has been edited by Sam_Ham (edited 08-04-2006 @ 03:09 PM).]