hey hey hey- the reason it takes so many hits, say from an arrow, to kill a person, is that each of the hits represents the missing, blocking, doging ect. In reality, it might take 1, maybe 2 arbal bolts to kill a man. but it is very hard to make the archer miss and inflict no dmg, then hit and do major dmg... as for the buildings, maybe the troops accidentally knock over a torch when they are killing it, making it burn... i dunno, it cant have complete realism
If u arent one of those scenario playin, black forest loving, drop-tricking, red ping, econ booming, WALLING, 0 gamer, WONDER BUILDING, incompleters, come to rated and we can have an AOE game like it is supposed to be played...