To kick off this thread, before the flame from the attie lovers begins, ill post my thoughts:
1. They get to use multiple god powers.. It should be balanced considering theres other races that could use multiple godpowers or reduce it to one overall. What about bolt? A one time thing? Compared to a multiple used vortex, or valor and so on? Not to mention their god powers are incredibly powerful.. Implode? That brings your whole army to low health, destroys most buildings, unless you can get your army out of its reach, which is hard.
2. Their economy is a major boom. They dont need a drop off so their economy is naturally better than most civis until you get later game, where the other civs have all of their villies made, but cmon, you wont live that long. And from there reason 2 starts.
3. They have an incredibly strong anti-you unit to whatever you make. If you make horses, they have katapeltes, but youre saying, only idiots only make one unit, but you always have more than one of the other units. You might focus on archers and have horses in the front as meat, or focus on infantry with a few archers in back. Or even make all there, though there will be few. And they can do the very same. Katapeltes, cheiroballistas and contarious.
4. Destroyers are the cheapest thing on earth. Their siege, yet do normal damage making them rather strong against normal units, becoming the equivalent to a normal infantry, like hoplite. The only difference is their armor is significantly stronger. Also they can become heroes (another reason why atlanteans are OP.. anyhting becoming a hero?).
5. Their villagers may be created slower, but they act the equivalent of about 3 normal villagers, yet only cost 2.5x the normal amount, and when they become hero (most of the time from valor) they become incredibly better.
6. Time warp can be abused which is enough said since you can ambush the person with buildings as you attack without hurting your economy by sacrificing a villager at all.
7. They can make a settlement in the first age, seriously, they can make a settlement right infront of you before you can defend (what, with kataskopos or the pharaoh?) And from there you spiral down.
8. Their myth units are incredibly cheap, most civis get 2 water myth units (Greek - Scylla and The Crab thing, Egyptian - Leviathan and War Turtle, Norse - Kraken and the Jormund Elever) and 0 or 1 flying (Greek - Nothing, Egyptian - Pheonix, Norse - Nidhogg) But wait, the Atlanteans get more, Man-o-War and the Nereid, both incredibly strong, man-o-war is almost a massable son of osiris on water, and nereid take apart other costly water myth units and boats, also he gets a healer on water? For Flying they get a lot more flying, stymphalian bird which is more massable than pheonix and caladria, another hard to acess healer. Heka Gigantes? Cmon! THeyre the most over powered thing on earth, they might be targeted and taken down easy, but after taking down how many with its special? 3 maybe 4? The behemoth completely shows the scarab up in siege wise.
I know im going to be hated, and flamed, but I know some people agree with me, and most of you will be saying. Just learn strategies to beat them, out rush them, boom the map or whatever, but sadly, not everyone is as good as you, not everyone will be able to outrush an already easy to use civiliation that only people who cant play use. Now youll say, learn to get better then. How? By playing and getting absolutely destroyed by atlanteans until the point where they decide to become one and become one of the unending army of cheap players? Ive seen many times where very good players fall to people just because they get Helios, time warp fortresses to their base while using three hero villagers and massing mirror towers (which are built very fast with the three). I want you to be open minded, and to all you atlanteans out there. Please, learn to play the game other than "LET'S MASS UNITS AND WITH OUR RESOURCES WE CAN KEEP ON MAKING, THEN MAKE DESTROYERS TAKE OUT TOWN CENTRE AND CALL THEM NOOB". Seriously. Ive dealt with this long enough and want to see if other people out there also have reasons why atlanteans should at least be nerfed (god powers used once, need a drop off point, a different way to get favor? A town centre to get favor? Thats even easier than the egyptians. The game attempted to balance favor to the quality of myth units. Norse get favor a harder way but get amazing myth units, and the egyptians are that great). Leave out your ideas and speak what you want about atlanteans and flame me.
Though i doubt this post will last long considering it will most likely be deleted, removing the freedom of speech that i want to get across my opinion, which brings up another matter of ethics into it. Blocking out my opinion.
By the way, thanks for reading this obscenly long post, if you did. And ill be able to tell if you read the topic and said "Atlanteans own, youre just sad you lost to them" Yes, i am sad and angry i lost to them, its because i lost and i cant beat them because their economy lets them do whatever they want.
1. They get to use multiple god powers.. It should be balanced considering theres other races that could use multiple godpowers or reduce it to one overall. What about bolt? A one time thing? Compared to a multiple used vortex, or valor and so on? Not to mention their god powers are incredibly powerful.. Implode? That brings your whole army to low health, destroys most buildings, unless you can get your army out of its reach, which is hard.
2. Their economy is a major boom. They dont need a drop off so their economy is naturally better than most civis until you get later game, where the other civs have all of their villies made, but cmon, you wont live that long. And from there reason 2 starts.
3. They have an incredibly strong anti-you unit to whatever you make. If you make horses, they have katapeltes, but youre saying, only idiots only make one unit, but you always have more than one of the other units. You might focus on archers and have horses in the front as meat, or focus on infantry with a few archers in back. Or even make all there, though there will be few. And they can do the very same. Katapeltes, cheiroballistas and contarious.
4. Destroyers are the cheapest thing on earth. Their siege, yet do normal damage making them rather strong against normal units, becoming the equivalent to a normal infantry, like hoplite. The only difference is their armor is significantly stronger. Also they can become heroes (another reason why atlanteans are OP.. anyhting becoming a hero?).
5. Their villagers may be created slower, but they act the equivalent of about 3 normal villagers, yet only cost 2.5x the normal amount, and when they become hero (most of the time from valor) they become incredibly better.
6. Time warp can be abused which is enough said since you can ambush the person with buildings as you attack without hurting your economy by sacrificing a villager at all.
7. They can make a settlement in the first age, seriously, they can make a settlement right infront of you before you can defend (what, with kataskopos or the pharaoh?) And from there you spiral down.
8. Their myth units are incredibly cheap, most civis get 2 water myth units (Greek - Scylla and The Crab thing, Egyptian - Leviathan and War Turtle, Norse - Kraken and the Jormund Elever) and 0 or 1 flying (Greek - Nothing, Egyptian - Pheonix, Norse - Nidhogg) But wait, the Atlanteans get more, Man-o-War and the Nereid, both incredibly strong, man-o-war is almost a massable son of osiris on water, and nereid take apart other costly water myth units and boats, also he gets a healer on water? For Flying they get a lot more flying, stymphalian bird which is more massable than pheonix and caladria, another hard to acess healer. Heka Gigantes? Cmon! THeyre the most over powered thing on earth, they might be targeted and taken down easy, but after taking down how many with its special? 3 maybe 4? The behemoth completely shows the scarab up in siege wise.
I know im going to be hated, and flamed, but I know some people agree with me, and most of you will be saying. Just learn strategies to beat them, out rush them, boom the map or whatever, but sadly, not everyone is as good as you, not everyone will be able to outrush an already easy to use civiliation that only people who cant play use. Now youll say, learn to get better then. How? By playing and getting absolutely destroyed by atlanteans until the point where they decide to become one and become one of the unending army of cheap players? Ive seen many times where very good players fall to people just because they get Helios, time warp fortresses to their base while using three hero villagers and massing mirror towers (which are built very fast with the three). I want you to be open minded, and to all you atlanteans out there. Please, learn to play the game other than "LET'S MASS UNITS AND WITH OUR RESOURCES WE CAN KEEP ON MAKING, THEN MAKE DESTROYERS TAKE OUT TOWN CENTRE AND CALL THEM NOOB". Seriously. Ive dealt with this long enough and want to see if other people out there also have reasons why atlanteans should at least be nerfed (god powers used once, need a drop off point, a different way to get favor? A town centre to get favor? Thats even easier than the egyptians. The game attempted to balance favor to the quality of myth units. Norse get favor a harder way but get amazing myth units, and the egyptians are that great). Leave out your ideas and speak what you want about atlanteans and flame me.
Though i doubt this post will last long considering it will most likely be deleted, removing the freedom of speech that i want to get across my opinion, which brings up another matter of ethics into it. Blocking out my opinion.
By the way, thanks for reading this obscenly long post, if you did. And ill be able to tell if you read the topic and said "Atlanteans own, youre just sad you lost to them" Yes, i am sad and angry i lost to them, its because i lost and i cant beat them because their economy lets them do whatever they want.
[This message has been edited by ShadowSeeker_123 (edited 08-18-2007 @ 09:00 PM).]