I was making some new godpowers, i thought of a wood improving godpower..
I checked up the rain power and found this:
Fishing and Farming is increased with 200%
Your allies gain 150% bonus
I checked up the rain power and found this:
<power name="Rain" type="rain" techname="Rain">
<activetime> 60.0< /activetime>
<radius> 12.0< /radius>
<powerblocker> -1< /powerblocker>
<minimapeventtime sendalertto="none"> 0.0< /minimapeventtime>
<fasteststriketime> 1.0< /fasteststriketime>
<sloweststriketime> 2.0< /sloweststriketime>
<placement> skip< /placement>
<soundset type="StartSound" listenertype="AllExceptCaster"> GodPowerStart< /soundset>
<soundset type="StartSound" listenertype="IfOnScreenAll"> LightThunder< /soundset>
<soundset type="EndSound" listenertype="All"> GodPowerEnd< /soundset>
<sfx> Rain< /sfx>
<rainspotproto> AbstractSettlement< /rainspotproto>
<smallsfx> Rain Small< /smallsfx>
<smallrainspotproto> AbstractFarm< /smallrainspotproto>
<smallrainspotproto> Fishing Ship Greek< /smallrainspotproto>
<smallrainspotproto> Fishing Ship Norse< /smallrainspotproto>
<smallrainspotproto> Fishing Ship Egyptian< /smallrainspotproto>
<gatherrate rate="2.0"> farm< /gatherrate>
<gatherrate rate="2.0"> fish< /gatherrate>
<powerplayerrelation> any< /powerplayerrelation>
<bonusmodifierally> 1.5f< /bonusmodifierally>
<icon> god power rain icon< /icon>
<usedicon> god power rain icon done< /usedicon>
</power>
Fishing and Farming is increased with 200%
Your allies gain 150% bonus