Quoted from the forums, long ago:
Games with elephants are better than games without elephants
War-elephants were among some of the most beloved units in the Age series. It's great to see them back, with a rider and a box (aka "tower"). - they have no tusks, so their attack will probably be trampling the enemy. - Finishing move: It will be cool seeing them picking an enemy human-unit with their trunk and throwing him away - In the previous Age game, the war Elephant was the largest and strongest land unit. In AoM, on the other hand, they have larger and probably stronger competitors: MUs such as giants, hydras, etc. I wonder how will the elephant deal with them... - In AoE/RoR, the Egyptians had war-elephants. Did the Egyptians actually used WEs in their history/mythology? - I wonder whether they have a trample damage. - With all the expensive&powerful MUs in the game, I hope the priests/monks will be ballanced the way they won't convert WEs in few secs and make them inefficient. (personally, I hope there will be no convertions in the game) - Will we see Elephant Archers in the game? - Notice the difference between the elephants in the screenshot, and the elephants in the ES site (the one in the top of the post). Their armour looks different: one have bronze armour, the other has brown armour. The box look different also. What do you think? [This message has been edited by Last_Knight (edited 04-01-2002 @ 02:57 PM).]
Some thoughts about them:
- it seems like the rider "spanks" the elephant with his stick to make them move and attack:
And will they still have their "juggernaut" reputation?
An upgrade? Art change?
The Last Knight
Grasshoppers are cheap, nutritious, tasety,Kosher and easy to dissect