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Age of Mythology Heaven » Forums » Strategy and General Discussion » Qestions for ES and a little suggestions.
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Topic Subject:Qestions for ES and a little suggestions.
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Bernardo
Mortal
posted 02 April 2002 03:24 PM EDT (US)         
First I want to say it's about AoM not it's X pack.


Question #1: Why did you make ships samller than they were originally?

Question #2: Why did you abandoned the idea of making units influential to ship's function?

Question #3: Will the population limit be larger than the one of AoK?


My Suggestions are:

1. Return to the original ships' idea. (If not do it in X pack).
2. Make at least a population limit of 250 or 300 please.


Well there are my questions and suggestions.


ISRAELISRAELISRAELISRAEL
ISRAELISRAELISRAEL
ISRAELISRAELISRAELISRAEL

AuthorReplies:
alLan Mandragoran
Mortal
posted 04 April 2002 05:32 PM EDT (US)     31 / 34       
Are they (ships) going to be larger than what they were in AoK? I hope so, make them larger so a horse man isnt the size of a galleon.

The seals that hold back the night shall weaken,
and in the heart of winter shall winter's heart be born
amid the wailings of lamentations and gnashing of teeth, for winter's heart shall ride a black horse,
and the name if it is Death
-from the Karaethon Cycle The Prophecies of the Dragon

Bernardo
Mortal
posted 04 April 2002 05:51 PM EDT (US)     32 / 34       
THANKS A LOT DEATH SHRIMP, NOW I'VE CLEAR THOSE DOUBTS, AGAIN THANKS!

Well, little suggestion, ok, you're not going to let units influence ships, but then make more ships so those functions can be accomplished, for example:

Ballista ship, Catapult ship, Multi-Arrow firing ship, and obviously transport one (Already existing).

Cyclops
Mortal
posted 04 April 2002 06:14 PM EDT (US)     33 / 34       
Alans M. is right, I don't want those massive ships, but ones larger than Aoe, cause it dont look right for a loaded treb to be bigger than the whole transport ship, at least make them a bit bigger.

Also I dont like it when i'm navigating a ship and when I turn it around it just rotates right around, i hope u make it more realistically. I know the game isn't finished and i hope u just listen to my idea


Whoever reads what I said above should disregard whatever I said, because I probably don't know what im talking about.
Bernardo
Mortal
posted 04 April 2002 06:34 PM EDT (US)     34 / 34       
That's right, but folks (Allan and Cyclops) if you see many SSs then you'll notice ships are not massive, but are big enough to seem realistic when loading units, I mean they are bigger than most units.
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