An invisible MU; to the player self visible of course but cloaked to enemies. I realize this is would be a bit too "powerfull", but u can compensate that for example by not giving it the ability to attack other units. In stead it would be an excellent scout
Plus the fact that u may also compensate it by not allowing the cloak to be operable within a range of certain gods(MU) or enemy temples. I believe the egyptians already have that.
Author
Replies:
deadlydentures Mortal
posted 02 April 2002 08:43 PM
EDT (US)
1 / 16
but attack with a 100 of them and they'd be incredibly deadly.
The opposite of love is not hate, it's indifference. The opposite of art is not ugliness, it's indifference. The opposite of faith is not heresy, it's indifference. And the opposite of life is not death, it's indifference.
Cloudchaser_Eagle Mortal
posted 02 April 2002 08:59 PM
EDT (US)
2 / 16
Too unrealistic. The only way I could see invisibility of any kind in AoM is through the helmet of invisibility, owned by Hades (and used by Perseus). What'd be neat, though, is if the unit itself is invisible, but leaves telltale signs of its presence such as footprints (in snow or sand), u could see its breath (again, if it is cold), or sumthin. That'd be neat to see, I guess.
29th Greatest AoMH Forumer ever, former (and proud) FPH Templar Winner of CC_Straight_Og's "Most Humorous Reply" award (though I still have no idea why ). Winner of AgeofMe's "The Site Jerk" title (and I do have an idea why ) "Character is destiny." -Heraclitus Official Mascot of the Age of Mythology Heaven forums!
DarkKnight_ Mortal
(id: PW_DarkKnight)
posted 02 April 2002 10:07 PM
EDT (US)
3 / 16
All of the MUs in the game are real Egyptian, Norse, or Greek beliefs. They don't simply make things up.
DK
Wilson Fisk Mortal
posted 02 April 2002 10:14 PM
EDT (US)
4 / 16
"Too unrealistic"
LOL we are talking about Mythological entities.
"All of the MUs in the game are real Egyptian, Norse, or Greek beliefs. They don't simply make things up."
Granted, yet not every aspect of the game has to be exactly the same. Clearly the main ideas are based on the "beliefs" but I wouldn't mind a few deviations, its after all only a game
SoR_Anarchy Mortal
posted 02 April 2002 10:16 PM
EDT (US)
5 / 16
I actually saw one of these units when i went to Gen Con. It was a unit that could be invisible for a few seconds, it was cool, but i don't know if it's still in the game.
God Bless America.
I am the state.
DarkKnight_ Mortal
(id: PW_DarkKnight)
posted 02 April 2002 10:16 PM
EDT (US)
6 / 16
Yea...who wants 100% history? I like games more on the realistic side...but I really don't want too many MUs in this game made up. As long as it's based on something Mythological.
DK
c r e e z y Mortal
(id: Hairy Scary Man)
posted 02 April 2002 10:41 PM
EDT (US)
7 / 16
play Starcraft if u want cloaked units...Dark Templars/Observers/Wraiths/Arbiters...or just play AOM w/o cloakin powers
Bernardo Mortal
posted 02 April 2002 10:44 PM
EDT (US)
8 / 16
It wouldn't be a real MU also ilolgical and non-sense.
No mythology I know has an invisible creature.
Socrates Mortal
posted 03 April 2002 06:01 AM
EDT (US)
9 / 16
Quote:
No mythology I know has an invisible creature.
Quote:
All of the MUs in the game are real Egyptian, Norse, or Greek beliefs. They don't simply make things up.
What about spirits? I'm sure you'd be able to find some sort of invisable unit in Greek Hades mythology.
Cloudchaser_Eagle Mortal
posted 03 April 2002 05:20 PM
EDT (US)
10 / 16
I think what I was trying to say is more like what DarkKnight said-- by unrealistic, I meant that the MU wasn't in any of the mythologies. I second what u said, DK.
29th Greatest AoMH Forumer ever, former (and proud) FPH Templar Winner of CC_Straight_Og's "Most Humorous Reply" award (though I still have no idea why ). Winner of AgeofMe's "The Site Jerk" title (and I do have an idea why ) "Character is destiny." -Heraclitus Official Mascot of the Age of Mythology Heaven forums!
GNon Mortal
posted 03 April 2002 07:52 PM
EDT (US)
11 / 16
Anarchy, are you sure? I don't remember seeing one.
Bernardo Mortal
posted 03 April 2002 08:15 PM
EDT (US)
12 / 16
Well, then what would be the fun of using an invisible MU?
For the player- Oh they can't see my unit is immune to attacks!
For the enemy- What was he using to strike?!
He said it could be an excellent scout... Hmmm not bad idea but then it would be as a map revealer.
Cyclops Mortal
posted 04 April 2002 02:11 PM
EDT (US)
13 / 16
It would be good for a GP but not a MU, i could see it now the helmet of Hades.
You can make your army invisible for a little while.
Whoever reads what I said above should disregard whatever I said, because I probably don't know what im talking about.
Toetanchamon9 Mortal
posted 04 April 2002 02:29 PM
EDT (US)
14 / 16
I think the helmet of Hades is a relic, maybe it gives you a God Power called "invisibility"(duh!) and maybe then all you MUs are invisible for, say 30 seconds.
Toet
TheShadowDawn Mortal
posted 05 April 2002 03:56 AM
EDT (US)
15 / 16
A 'Perseus' magic cap' relic might be able to have the effect of turning units 'invisible'...or maybe making invisible within the outer 20% of enemy units' LOS for instance...
TheShædøwDåwn If you're like me, then it's possible you're a clone generated from my stolen DNA. I suggest you turn yourself in for destruction immediately.
izzy Mortal
(id: Ballista_Turtle)
posted 05 April 2002 04:13 AM
EDT (US)
16 / 16
Or maybe it decreases the LOS of units.
~•Izzy|HG Angel |Since August 2000•~ ~•INTL|HeavenGames•~ <(•'.'•)>
[This message has been edited by Izzy (edited 04-05-2002 @ 04:13 AM).]