1. The ai. I think maybe 2 or 3 different AIs should be included. The standard one just didn't seem enough for good scenarios. I know you can download them, but you include the standard one, a defensive one, and an offensive ai?
2. The terrain. In AoK, archers could easily shoot enemies behind big rocks, over walls, uphill, downhill, etc. Will it be easier for your troops to actually be able to take cover behind these? It doesn't seem realistic that archers could shoot perfects over walls and hit the enemey...they shouldn't ever really be able to see them.
3. Line of sight. Will everything in a unit's area be visible like in AoK? It doesn't seem like your units should be able to see whats happening over an enemy wall, or behind large buildings. Maybe there can be an option to allow this.
4. If #2 is correct, and units could take cover...maybe villagers or something could dig small ditches for the units to hide in. Nothing hard about it, just make it like they're building a building, except there becomes something that looks like a hole.
DK