Yamato, u can't say u've truly experienced DM until u play on Arabia and Green Arabia as well. That's where the majority of DMs take place. And don't get me wrong, I'm not saying that seizing territory in RM isn't important, it is. But in DM, it isn't important. It's imperative. And u say that u hate "talking out of ignorance" arguments. The best way to prevent said arguments is to not talk out of ignorance yourself.
Vlad, maybe u need to go read the DM articles at MFO, too. In the "First 5 Minutes" article, in one of the demo games, the player ran out of gold in five minutes, literally. U can't just say "Ok, I can click that button 30 more times, no matter." The tab for those units and buildings runs up VERY fast. You just can't have that kind of attitude while playing a DM, it'll be your undoing.
And to dispell another false DM myth: BUILD ORDERS IN DM ARE NOT AUTOMATIC!!! NEITHER IS BUILDING UNITS!!! *puts megaphone away* U have to decide what buildings to use (I rarely build stables cuz I often play Goths), where to put them, and for what purpose (what units do u want?). Different buildings and units are needed for different circumstances.
Another article u should read, Vlad, is the Sam Deathwalker interview. In there, he says that all civs 'cept Vikings and Japanese are definitely viable DM civs. And it's far more than just Franks, Huns, Goths. Turks, Persians, Saracens, Celts, Mayans, and Brits are also popular DM civs. If u think in RM u debate about civs all the time, in DM, it's far more frequent. And what I mean is that DMers study the game in a different light compared to the RMers, and yet the DMers study the game A LOT.
I've said enough. Time to go eat supper.
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