Carwash stop making a fool of yourself and posting rating of people you have never met. I admit that atties are op'd to a certain extent, but after the 14:00 mark if you aren't dead by then you should be killing them.
And anyways, those expert are thw whiniest bunch of losers on the planet. They can never take a loss and complain to everyone and blame it on eso instead of their lack of skill. Let's take a look of what's Nemesis has to say about Isis, shall we?
'Ok I played a lot of games of Thor vs Isis recently and this is what I have to say.
Prosperity is overpowered. It allows them to FH with a huge econ, bigger than mine and I didnt even spend the 1300 resources needed to FH! Then they can make 2 tcs and midgols and boom while spamming units.
Lower prosperity time by 5-10 seconds I think, its strong enough!!
Next, Hathor. Hathor is stronger than nephthys vs norse. Norse have no ranged hero, making petsuchos incredibly strong, and rocs impossible to take out, expecially since once you get them below 100 hp they go heal.
Here is a prime example of Hathor OPness. http://www.aotsanctuary.com/forums/index.p...10entry155806In this game, you can clearly see how I am unable to counter petsuchos, as they kill my huskarl/jarl army! I thought Jarls were supposed to coutner myth units? They are! But when I even start killing some, they pop back into the Roc and fly behind to safety. WATCH GAME NOW
The only way I was able to win was with Ragnarok, when I was clearly outplaying my opponent. I had 50% more vills than him, yet I was losing militarily, just look at the units killed/lost stats halfway or so through the game!
Make Rocs have -1 speed and -50 hitpoints. Make petsuchos cost 25 favor. What kind of incredibly strong myth unit in HEROIC costs 15 favor?? Do my battle boars cost 15 favor?? NO!
This will NOT make Hathor too weak at all, this strat will still be viable and very strong, just I will have a chance at countering it! some tiny army shouldnt be able to pwn me all game.
Next, elephants. I think they should get -5% hack armor, they will probly still beat infantry too. They didnt need that hack armor boost that ES gave them.
As for Thoth upgrade, since GP thinks thats what makes elephants op and not their original stats (maybe hes right, what do I know?) maybe we should nerf that too!
I think this would make it possible to compete against isis without being lamed. The merc/ancestors/everything else that you find too strong doesnt compete with this lamage that Im taking, these fixes are important.
This is not a balance post which is why im not including merc/siege towers etc. that p3ns whining to me on msn. Its just important fixes that I see that are more important than balance. These things have gone unmentioned, I dont need to talk about merc and castles etc.'
My comments now:
Isis is the most underpowered god for sure because of the:
1. Small gp blocking radius of monuments.
2. Prostperity: All you have to do on a fh is move all villies to gold and poof! You have enough for 2 tc and a couple migdols! [sarcasm]That is soooo balanced! [/sarcasm]3. Mercs
After you use the balanced Prostperity god power you have enough recources for a couple hundred mercenaries so those over powered norse raiders dont get to you!
4. Migdols
They cost 400 gold and 10 favor! ES makes me so mad! At least its not as much as the Greek's 300 wood, 300 gold and 10 favor.5. Ancestors + Eclipse
This is the main reason of isis up'dness. Ancestors last only for a minute and eclipse a little longer! They should extent that another 30 seconds or so.
6. Techs 10% cheaper
This is sooo unfair! Isis needs about 50-70% taken off. 10% is too little.
Oh well maybe ES will give Isis a boost someday. . .
[/sarcasm]
[This message has been edited by Fenris77 (edited 09-22-2004 @ 08:00 PM).]