Suddenly, to his extreme discomfort he recognized another setback. Though he was a magician, he could not remember any magic.
He glanced about him furitively. The forest was looking rather unwelcoming. He would have to start remembering his magic. Fast.
You are Arkantos, a magician without a past, alone and forgotten in the land of Nod. You know nothing of who your allies and your enemies are. Alone you must set out to discover the truth of your identity, and even more importantly, the identity of the phantom foe who has driven you into your present condition.
But you will not be forced to accomplish this quest with mere brute strength. As you venture further into the land of Nod, you will regain your forgotten powers, find new allies, and unearth secrets to aid you in your search for truth and allow you to become a foe so mighty that even the gods themselves will tremble at your name. Many paths lead to victory, will yours be one of them?
Features:
-An immersive, colorful world populated by forces of evil, warriors of good, and soldiers of fortune.
-Advanced magical tools, including the ability the mutate into other forms at will and to cast charms you discover along the way, including distance leaps, healing, and fog of war.
-The ability to make lasting allies, enemies, and business relationships.
-An intense storyline
-Decisions you make will affect you later on
And much, much more.
So, is anyone interested? You will be able to utilize 5 mutations and 8 charms, and even more nature magic opportunities you find along the way. Use any available power whenever you have sufficient favor, magic is not cinematic based.
I have the first half of this scenario roughed, if anyone has any recommendations, I'm listening. Any trigger tricks would be greatly appreciated, although everything I've listed so far has been tested by yours truly.
I've heard somewhere that there are no fires in hell
Just constant reminders that all you did was fail
Member Since: 06-25-2002
I'm baaack