Lightsout, which lighting editor did you use? The one I use is Vachu's, and the program has a little open field at the top, above the color settings. I believe you have to put a name of some type in that space... that will define what the lighting is called in the dropdown list. Then, once you've adjusted the colors and what not, save it and put the LGT file into the "Age of Mythology\data" folder. I think the key thing is that you have to define a name for it to show up. Other than that, I'm not sure what you could be doing wrong.
auron2, I don't think you can copy the high terrain. What I meant was simply to save the scenario as something else and try to edit around the existing high terrain, or to try and learn RMS.
DrWookie, I'm glad someone answered your question, because, frankly, AIs scare me. The only thing I might suggest is to implement the "Difficulty" condition with some triggers, perhaps giving the other player some bonuses. I believe there are some difficulty options in the XS code, but I know precisely squat about such things.
And I can see this "Q&A Thread" format was a failure, so I'll just go back to answering individual posts.
Your Divine Overlord
KING JARED
Aw, hell, I dunno, she had some tig-ole-bitties, d'int she?
big.vitt@gmail.com[This message has been edited by King Jared (edited 01-19-2004 @ 01:52 PM).]