OK, I read a load of your Trigger guides and made the following: I have a scenario with the god Osiris surrounded by a Boulder Wall and near a Plenty Vault (both are Gaia). If the player manages to co through the Boulder Wall and claim the Vault for themselves, then Osiris will be theirs to control (there is also the titan Prometheus in the scenario and Osiris is the only unit who can kill him, I believe - Gaia and Kronos will fight him forever and the Poseidon Statue and the Osiris Guardian or whatever it is will die eventually). I made a group of Osiris and the Vault and an Army for each separately. I made 6 Vault Army Owned conditions for players 1-6 with OR on and 6 Osiris Army Convert Effects for players 1-6. However, even when I owned the Plennty Vault when playtesting the scenario as Palyer 1 in Easy Mode, Osiris remained defiantly Gaia! He did not attack outright, but only if attacked, and killed everyone pretty much.
I have full Hi under Triggers and Active, Loop and Run Immediately all ticked if that is where the problem is.
Also, how can I make a condition that says that as soon as Prometheus is dead, Osiris will also die?
Please help!!!
Also, please no comments about just how rubbish this Scenario is - I am only starting out and this is just for practice of Triggers, really.
Another thing: to make Osiris and Prometheus (also encased in Boulder Walls, by the way) fight their ways out? Make the Walls be owned by a player (say, Player 7, seeing as there are only 6) instead of Gaia as well?