One of Age of Wiki's best contributer, This campaign is looking quite good, if you want to drop a comment, and/or view the great screenshots and read some of the story, visit the author's Multiplayer co-op mode sounds extremely fun! Gaurdian also goes on to say that those are *not* all the features, I can't wait to try this one out! You can comment on this project, give ideas, or call him a doodoo head at his Finishing off with projects, there's yet another project by Forummer See ya next time! [This message has been edited by Elpea (edited 01-30-2005 @ 05:30 PM).]
Before I say anything, I *have* to give a big special thanks to -A great ALL NEW map design! Made by Forsythe_Racing, you could never wish for more eyecandy. (And don't wish for more eyecandy, because then it will OOS every game.)
-Over 1000 triggers, and 10000 effects!
-More personas such as the petsuchos, the tent, the priest, and 3 secret ones!
-Less computers to reduce lag!
-New missions!
-Many more things to buy, including more god powers, all type of attack, mercenaries, and stocks!
-An all new stock market that allows you to speed up your llamas and gain gold!
-All bugs fixed! (Of course.)
-WAY Better bosses! (You'll see why!)
-More life choices - play with 1 to 5 lives, or even INFINITE lives!
-2 game modes (although the 2nd one isn't as fun). Normal mode is classic, kill each other fun, while in pacifist mode you have to get to level 20 first to win - no killing each other.
-And more stuff that I forgot![/ind].
Sounds interesting, to see more screenshots, request features, or simply discuss this project, you can visit Mouse Overlord's -8 playable and 10 full cinematic scenarios
-Playable scenarios have mixed styles: rpg, ff, b&d
-Playable scenarios contain many cinematic parts
-All cinematics are very detailed
-Maps are very detailed and have personalized location features (some of you call this eyecandy I just call it detailed)
-Rpg scenarios contain *"simple" puzzles and *"simple" interaction (like buying stuff, choosing turning points, talk, etc.*At least: In my point of view they are simple
-Some scenarios contain weather conditions
-The sound/dialoque tracks are based on Leitmotifs just as the original opera.
-A nice story line. Links to the next parts of this tale (The valkyries, Siegfried and the twillight of the gods) are embedded in the storyline.
-For the techlovers amongst you: Campaign contains some nice trigger work (I lost count on how many but who cares...)
-Well a lot more of stuff which you have find out yourself.[/ind]Birthright 2 is the sequel to 2004's Birthright-The Adventure. The sequel will take the RPG series and AoM Scenario Design to a new level introducing new techinques, fast paced FPS-style combat and a powerful, romantic and suspensful storyline.
Gaurdian also goes on to explain the features:
-'Knights of the Old Republic'- inspired reputation system. For every mission, you can choose between the 'good' and the 'evil' choice- each with their own unique consequences.
-Over 200 unique missions.
-6 distinct areas to visit- each filled with action-packed moments sure to keep you entertained for hours.
-Highly immersive story-line- fall in love or get revenge, kill your enemy or show mercy- the story is in your hands.
-Dozens of fully animated cinematics.
-A massive world filled with memorable locations, secret areas and impressive eye candy.
-New Experience Gaining System- choose what skills, weapons, power ups and bonuses every time you level up!
-Unique use of 'special effects' to enhance visual experience during combat.
-Shops filled with armor, weapons, spells, 'powerup' potions and more.
-A massive arena filled with booby traps, chained lions and triggered battles- putting an end to the 'right click on your enemy to kill him' era.
-Single Player and Multiplayer Modes. The ability to play your quest online with a friend! (2 players only).
-In-game skippable Tutorial that will explain everything from top to bottom- no more annoying Readme!
-Craft your own spells- gather items from around the map and combine them into a mighty spell!
-Robbing houses now involves an in-door sequence in which you must use stealth to avoid guards and steal the unfortunate owner's belongings!
Scenario designer
Sounds very interesting, I've always wondered about some of those myself, you can read his guide
I think that's it for this week's updates, I might've forgotten something, if so, please