I began a multiplayer scenario based on the card game, Magic: The Gathering. Here are some features for the scenario that will add MTG elements and fun to it. Check it out.
-Deckbuilding
•Make your own deck from scratch or select a premade one. You will have a pretty decent variety of cards to choose. Will you choose power over speed? Or spells over speed? Or a little bit of all yet somehow back it up to make an ultimae deck?
The deckbuilding process is simple. All players start with a special unit in a private square. To begin constructing your deck, you simply walk to the units you want. Each unit may represent a spell, creature, or something else. They will be in the objectives to identify which unit resembles what. You can only have 60 cards, and you already start out with 25 lands. You choose what color(s) your lands want to be in order to fit with the color spells/creatures/misc you want it to fit with, and have all this to do in five minutes.
-Playing
•Each player starts out with a special unit that is stuck on a cirtain terrain that it cannot move from. After about every 20 seconds, you get a land. You can use this land to spend for mana to bring out something that has a cost equal to the mana you are adding to your mana pool (example is using 5 lands to produce 5 mana to your mana pool, or 3 lands to produce 3 mana to your mana pool. Your lands refresh in 10 seconds (meaning you can use it again). The lands you activate produce a color of the mana it can make.) Your creatures may have an advantage, such as flying (can block nonflying creatures and other flying creatures), and haste (super fast unit). Your special unit that is in the arena represents your life total. That basically means once your life unit dies, so do you.
-Spells
•You must type which spell you want to cast as long as you have enough mana. Once you type the spell (for example, you type the spell "Wrath of God" if it's in your deck (Wrath of God is a spell that destroys all creatures) your message triggers your lands to activate equal to Wrath of God's cost and will automatically play that spell) you automatically play it, so after you finish making a deck, be sure to write down or memorize what spells you have and what they do. You can check them in the objectives, but you may not have enough time for that at cirtain times.
-The Arena
•The arena is basically a huge circle. Players are spread apart equally from each other and are close to the arena walls.
I don't have screenshots yet, but will be posted soon.
Percent Done: 65%
Release Date Estimated: Late March or anytime April
[This message has been edited by MTG_Elt_Wretch (edited 03-27-2005 @ 00:17 AM).]