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Age of Mythology Heaven » Forums » Scenario Design » Doom Lords 2
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Topic Subject:Doom Lords 2
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Reinfire
Mortal
posted 08 August 2005 02:47 PM EDT (US)         
OFFICIAL RELEASE DATE : 27 SEPTEMBER 2005

The succes of the first Doom Lords RPG was greater then I could possibly imagine. Doom Lords RPG is a half year old and still widely played on ESO, I am glad that most people like my map (I get reminded of that on ESO in allmost every game I join) So I decided that this great game needs a sequel. I am aware that another guy allready made a map called Doom Lords 2. According to my opinion, his map is of pretty low quality and is more or less a copy of the original, just with other characters, other monsters etc. I hope that people will find my Doom Lords 2 better than his. To avoid confusion on ESO, my Doom Lords 2 will be recognised by the following prefix: ~RF~

So, enough self-esteem for today, this is what the map is about:

Story

6 months after the destruction of the Doom Lord, our heroes (the Knight, the Archer, the Wizard, the Barbarian, the Paladin and the Amazon) are send to Hexa Porta, a city ruled by Tyrund, the brother of Thorin( the lord of Thulgrand, remember the original Doom Lords). It seems like evil has not left every part of the world. But how is this possible? The Doom Lord is dead, is he? Most of his servants fled in terror when he died, but it seems that one dedicated servant seeks to bring his master back from the lands of the dead. If that happens, the world will fall. You must find this servant and kill him before its too late.

Features

The features of this game are even better than those of the first Doom Lords RPG

STORY: Well, I told you the pregame story allready, but during the game, you follow a well-thought storyline The game contains in-game cinematics in which you are given missions which eventually leed you to the spot where the servant is trying to revive the Doom Lord.

TERRAIN: You are probably sick of those RPG's which consists of endless paths of pure grassA with nothing but boring packs of enemies. Doom Lords RPG was allready an improvement on this field, but nothing compared to Doom Lords 2. The paths of this map are made with nicely mixed terrain. I added much eye-candy, the paths are beautified with rocks, trees, buildings and much much more.

BOSS FIGHTS: Boss fights which are just one boring unit with enlarged hp and attack are a thing of the past. The boss fights in Doom Lords 2 are better than in any multiplayer RPG I have seen so far. The boss fights in Doom Lords 2 contain multiple parts. In all 3 boss fights in this map you have to do something first before you actually fight the boss(es). You first have to destroy a portal which summons demons from the underworld, have to defend a scientist till he is finished analysing some runes etc etc

CHARACTERS: The same characters as in Doom Lords RPG are used. The level ups are similar. A new feature is that the characters learn to temporary transform into a more powerfull unit (a myth unit)

SHOP: The map is so designed that you return to Hexa Porta several times during the game. In Doom Lords 2, not all items from the shop are available at start, you have to unlock them by finishing the missions you get.

Screenies

The Start
Hexa Porta 1
Hexa Porta 2
Hexa Porta 3
Campers
More Campers
A peculiar object
a lovely forest
A sacred place
Not the best town to live in
The Doom Lord's pit

Playtesters

FINAL PLAYTEST ROUND - Monday 26 september 7 pm GMT
No sign in required, all welcome

Got questions? Ask me


Reinfire
--Retired Scenario Designer--
Everybody needs to beleive in something. I beleive I will have another beer

[This message has been edited by Reinfire (edited 09-25-2005 @ 03:06 PM).]

AuthorReplies:
TitanHeart
Banned
posted 21 September 2005 04:21 PM EDT (US)     101 / 161       
Thankyou Reach.

And I'm not sure if I can make 2pm.

Reinfire
Mortal
posted 21 September 2005 05:17 PM EDT (US)     102 / 161       

Quote:

And I'm not sure if I can make 2pm

Thats why I placed you in the other playtest round, on saturday 7 pm GMT. I had to put you all in on of the two rounds because there were more than 6 people who responded to my emails


Reinfire
--Retired Scenario Designer--
Everybody needs to beleive in something. I beleive I will have another beer
TitanHeart
Banned
posted 22 September 2005 05:21 AM EDT (US)     103 / 161       
On Sundays and Saturdays i'm only available after 5pm (English Time (srry, cant work out the GMT stuff))
Reinfire
Mortal
posted 22 September 2005 12:13 PM EDT (US)     104 / 161       
Main post edited

Reinfire
--Retired Scenario Designer--
Everybody needs to beleive in something. I beleive I will have another beer
Gerbs
Mortal
(id: gerbil30)
posted 22 September 2005 04:04 PM EDT (US)     105 / 161       
u need another person for the 3rd playtest reiny? id be happy to go.

i will only complicate you - trust in me and fall as well
Reinfire
Mortal
posted 23 September 2005 06:39 AM EDT (US)     106 / 161       
Well, I am not sure how many are coming to round 3. But you can come as well, and if there are to many, we play 2 games simultaniously and get some random noobs from ESO to fill up the gaps

BTW the official release date:

27 september 2005


Reinfire
--Retired Scenario Designer--
Everybody needs to beleive in something. I beleive I will have another beer
Eragon
Mortal
posted 23 September 2005 04:07 PM EDT (US)     107 / 161       
got the second email reinfire btw my eso names in my sig just so u dont acciently boot me or anything
TitanHeart
Banned
posted 23 September 2005 04:14 PM EDT (US)     108 / 161       
demonic, i played with u once
Eragon
Mortal
posted 23 September 2005 04:39 PM EDT (US)     109 / 161       
@titan yeh sims creation that was cool
TitanHeart
Banned
posted 24 September 2005 06:07 AM EDT (US)     110 / 161       
Yea that was it

I'll put you on friends on ESO.

Mephiles
Mortal
(id: Titan602)
posted 24 September 2005 08:37 AM EDT (US)     111 / 161       
playtest tommorow

MEPH
[Insert amazingly witty signature here.]

Me and Yeebaagooon's scenarios | Download The Corruptor
tinytomthumb
Mortal
posted 24 September 2005 09:52 AM EDT (US)     112 / 161       
srry i cant playtest sunday at 2pm
Reinfire
Mortal
posted 24 September 2005 10:00 AM EDT (US)     113 / 161       
No?

Well thats too bad, thanks anyway :/

Perhaps you can test on some other time, ask me


Reinfire
--Retired Scenario Designer--
Everybody needs to beleive in something. I beleive I will have another beer

[This message has been edited by Reinfire (edited 09-24-2005 @ 10:02 AM).]

tinytomthumb
Mortal
posted 24 September 2005 10:37 AM EDT (US)     114 / 161       
i can test toda i guess but the spaces are filled, i will join is sum1 dont show up ok?
game_master64
Mortal
posted 24 September 2005 01:33 PM EDT (US)     115 / 161       
30 minutes until 7:00 GMT (2:00 Eastern) and I still havent got the map yet. Have you changed your mind about e-mailing them?

EDIT: Did anyone take into account the international date line?

[This message has been edited by game_master64 (edited 09-24-2005 @ 01:57 PM).]

Gerbs
Mortal
(id: gerbil30)
posted 24 September 2005 02:08 PM EDT (US)     116 / 161       
COME. NOW. OR DIE.

i will only complicate you - trust in me and fall as well
game_master64
Mortal
posted 24 September 2005 02:11 PM EDT (US)     117 / 161       
Anyone with this secdualed time, ur late!!!
Reinfire
Mortal
posted 24 September 2005 03:53 PM EDT (US)     118 / 161       
Where was everyone? Only gerbs and game_master_64 showed up. People who missed it are still welcome in the other 2 playtest rounds.

Anayway, I found tons of bugs which I will fix before playtest round nr 2. Tnx again guys


Reinfire
--Retired Scenario Designer--
Everybody needs to beleive in something. I beleive I will have another beer
TitanHeart
Banned
posted 24 September 2005 05:06 PM EDT (US)     119 / 161       
OMFG!! NOOOOOOOOOOOOOOOOOOO! I didnt realise!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Maybe put a date in the main thread??
game_master64
Mortal
posted 24 September 2005 07:38 PM EDT (US)     120 / 161       
Sorry Titan, pay more attention to your e-mail next time and maby you won't miss it. And Reinfire, I'll be back tomorrow at 6:00 GMT, if I can.

EDIT: BTW, do you have an eso account called reifire2, because someone does.

[This message has been edited by game_master64 (edited 09-24-2005 @ 08:06 PM).]

Reinfire
Mortal
posted 25 September 2005 03:12 AM EDT (US)     121 / 161       
some noob fan i guess. Why should I make an account name called reinfire2?

Reinfire
--Retired Scenario Designer--
Everybody needs to beleive in something. I beleive I will have another beer
Gerbs
Mortal
(id: gerbil30)
posted 25 September 2005 05:22 AM EDT (US)     122 / 161       
ill come later today as a backup guy, rein if you need. Ive got a football match (soccer to you yanks out there) and ill be back by about 2:30. See you there.

i will only complicate you - trust in me and fall as well
Mephiles
Mortal
(id: Titan602)
posted 25 September 2005 11:41 AM EDT (US)     123 / 161       
Sorry about that <:-( Lunch and Homework.

MEPH
[Insert amazingly witty signature here.]

Me and Yeebaagooon's scenarios | Download The Corruptor

[This message has been edited by Titan602 (edited 09-25-2005 @ 11:42 AM).]

Reinfire
Mortal
posted 25 September 2005 11:47 AM EDT (US)     124 / 161       
LOL. Oscar just happend to be online 2,5 hours ago. Tnx everybody. I got the transformations fixed now. everyone is welcome at round 3 in 75 min

Reinfire
--Retired Scenario Designer--
Everybody needs to beleive in something. I beleive I will have another beer
game_master64
Mortal
posted 25 September 2005 11:55 AM EDT (US)     125 / 161       
I wonder how many people will forget this time.
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