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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » Showcase: The Dungeon RPG
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Topic Subject:Showcase: The Dungeon RPG
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AuroraP
Mortal
posted 06 June 2009 08:45 AM EDT (US)         

My token of appreciation for all the good things they've done.
This scenario is dedicated to Daniel and Kai.










Development

Gameplay

There are currently 812 Triggers.


Map Design





Storyline

One day a party of men from an ordinary village decided to pack up something to eat, some weapons and go hunting. And so they did,they started hunting in the nearby forest, to catch some nice deer. As they ventured deeper in the forest,they got lost and had no idea where they are.It was very strange, just out of nowhere they were looking at dead ends in all directions. They were positive that they haven't seen the huge rocks around them before. Clearly some magic was at work, and they assumed it was the evil kind of magic. They tried to find a way out, but found nothing. All there was were some trees, rocks, berry bushes and logs. Hopelessly they sat down together, they all gave up and cried, knowing they might never see their loved ones again. But the worst has not happened yet, soon, strange horrific voices started coming from the forest. They were scared... but one man stood up.
Man: " Come on men, let not some silly voices terrify you! You were trained and you can fight. We will not loose hope so easy! Grab your weapons, we need to be ready for anything."




Showcase

This scenario is a multiplayer rpg for 3 to 5 players, in making only since the start of April. It has some new, never before seen features applied to it. It's basically a RPG, but you don't just roam around; it's made of several separate dungeons, which you can enter by using portals or NPCs. Basically, you fight a war, which is not yours. You were summoned by an unknown person, to an unknown place, you have never seen before.When strange creatures started attacking, you had no choice but to fight back. The main thing in this scenario will not be the storyline, but the new style of fighting, the new function that i told you about earlier.




Gameplay

In this scenario, there will surely be some battles where you will fight 20 creatures or more at once. The creatures will come in waves and you will have to beat them by using brutal force and skills. There will also be bosses with special ablities, so you will definitely have to be carefull fighting them. Also there will be several dungeons which you will be able to enter at specific levels, and you will fight creatures, bosses, defend units, buildings and complete different asignments there. Also there will be a central marketplace, where you will be able to buy items of your choice.

Watch a teaser about some of the skills and features!




Skills

The map also features skills, that will aid the players while playing the scenario. Combat skills, and other player support skills that help players with getting money or getting better gear for fighting in the dungeons.

There are skills such as Mining, Smithing, Brewing and Gathering, totally remade, based fully on quest variables, and are sure to amaze you.

For more about Skills click this link




Map Design

Dimensions: 280 X 340

It is made of several parts as said before, they are differently shaped and the terrain is different in almost each of them.It has also been worked on alot, so the terrain mixtures are all different and there is some nice eyecandy for you to look at. I've also made some screenshots for you too look at at the bottom of the thread.




Special Features

- In the game you will use skills to produce an area of effect, to harm your opponents. The skills will be executed by using online hotkeys . You will be able to buy or obtain new skillsas you train and complete your assignments / missions.

- Food will be used for healing, you heal by pressing a hotkey. Food will be obtained while fighting and will also be buyable.

- A working brewery and smithing system, based fully on quest variables.



Credits

Contributors
  • SwordOfValor - Probably my best helper. He helped me with setting up hotkeys, triggers and some other things aswell. Thanks alot man, I really appreciate it.
  • Pubby - He helped me alot with the infinite leveling system. Great, thanks!
  • HailToTheOboe - Hail made a trigger for me that made that erased all annoying sounds. Thanks!
  • Kai Hirogashi - Thanks to Kai for the support and teaching me about the Hex Editor. You're awesome Kai.
  • AJER - He's also been supportive, and thread bumping xDDD Thanks mate.

    Playtesters
    - Sword_Of_Valor
    - P_J_B
    - HMS_Porthsmouth
    - Kastr45
    - EXOLAR





    Progress and Updates

    Latest Update
    October 29th


    I've done the eyecandy on the Marketplace, i've also added a screenshot of it. It looks really nice, and i've used something that i've never seen anyone use before- fountains, it's really great to see the great stuff you can do with them. I also stretched the buildings alot. Under those roofs are the merchants.

    To view information about older updates click here






    Screenshots

    Also i've prepared some screenshots from the scenario, so you can imagine how it will be like in the dungeons.








    ____________
    +|||AuroraP|||+
    A Proud Member Of
    0==[==========>
    ValorStudios
    <==========]==0

    [This message has been edited by AuroraP (edited 10-29-2009 @ 04:41 AM).]

  • AuthorReplies:
    pBiggZ
    Mortal
    (id: P_J_B)
    posted 14 September 2009 05:30 PM EDT (US)     76 / 142       
    what kind of ores are there in this game?
    oh oh lemme guess, Elementium!

    "I NED MOAR RANGE" Pubby8
    AuroraP
    Mortal
    posted 15 September 2009 01:56 AM EDT (US)     77 / 142       
    scroll up a bit, and you'll find all the information about all the skills.

    ____________
    +|||AuroraP|||+
    A Proud Member Of
    0==[==========>
    ValorStudios
    <==========]==0
    JDmino
    Mortal
    posted 15 September 2009 02:08 AM EDT (US)     78 / 142       
    Why do all the good RPG's have to be multiplayer? *mumble*stupid gold edition shared cd-code*mumble*

    The lord of all living beings, holder of the Ilvatar
    ~My Heavens~
    AoMH
    SpH
    DoFH
    Also, I am here.
    CharlieDog
    Mortal
    posted 15 September 2009 07:14 AM EDT (US)     79 / 142       
    I know right? How annoying is Gold Edition... The only thing they seem to sell in Australia though...
    perpetual_n00b
    Immortal
    posted 15 September 2009 08:08 AM EDT (US)     80 / 142       
    Why do all the good RPG's have to be multiplayer?
    Hopefully you'll think my single player RPG is good when it comes out.
    [shameless self promotion]
    The Wizard's Path - A single player RPG scenario - Coming Soon (Hopefully)
    [/shameless self promotion]
    On topic: It's looking good AuroraP, glad to see you're making progress. The acquiring of skills seems interesting.
    AuroraP
    Mortal
    posted 15 September 2009 12:17 PM EDT (US)     81 / 142       
    thanks man. And dun worry, you are right, a lil promotion never hurt anyone

    ____________
    +|||AuroraP|||+
    A Proud Member Of
    0==[==========>
    ValorStudios
    <==========]==0
    VeX_Sino
    Mortal
    posted 15 September 2009 11:28 PM EDT (US)     82 / 142       
    OMFG, This looks really good, don't disappoint us!!!
    JDmino
    Mortal
    posted 16 September 2009 01:55 AM EDT (US)     83 / 142       
    @Perpetual noob
    I know yours is gonna be good, I already told you that .

    @ Aurora
    Still looking good.

    The lord of all living beings, holder of the Ilvatar
    ~My Heavens~
    AoMH
    SpH
    DoFH
    Also, I am here.
    AJER
    Mortal
    posted 16 September 2009 04:15 PM EDT (US)     84 / 142       
    The crdedits on what? The thread or one of the vids?? Lol also any idea on playtest times or anything?
    AuroraP
    Mortal
    posted 17 September 2009 01:01 AM EDT (US)     85 / 142       
    @AJER
    in the video lol.
    @Vex
    Don't worry, I won't. And about Forgotten Worlds, if you guys think i've given up on it, I haven't. I just put it on hold cause it was a bit boring to look at the same scenario for 2 years, so I started making this .
    Both The Dungeon and The Forgotten Worlds will be finished.

    ____________
    +|||AuroraP|||+
    A Proud Member Of
    0==[==========>
    ValorStudios
    <==========]==0
    Ruairidh888
    Mortal
    posted 17 September 2009 11:46 AM EDT (US)     86 / 142       
    Really excited about this one. How did you get the Implode Spheres like that for the roof
    AJER
    Mortal
    posted 17 September 2009 12:30 PM EDT (US)     87 / 142       
    I am guessig he used nottuds height changer that works on but 3 or 4 lowly objects, including the implode sphere. Am I right?
    AuroraP
    Mortal
    posted 17 September 2009 12:54 PM EDT (US)     88 / 142       
    Well dunno about that. All I did was experiment a little with implode spheres. It was funny to me how other designers made them float and I wanted to know how. The answer was simple ->
    To make the roof all I did was raised the elevation, put implode spheres on there to make a square, then raised the elevation a bit more, made another (smaller) square, and so on... when I got my desired pattern, I just lowered the terrain the way it was before, and the implode spheres were floating in midair, looking like the roof I wanted to make. After that I just added some collumns around it to make it look like a building of some sort, and after put a shrinked shadow to make it look more realistic :P (Note that the shadow isn't in the video). Cheers!

    ____________
    +|||AuroraP|||+
    A Proud Member Of
    0==[==========>
    ValorStudios
    <==========]==0

    [This message has been edited by AuroraP (edited 09-17-2009 @ 12:56 PM).]

    AuroraP
    Mortal
    posted 24 September 2009 06:25 PM EDT (US)     89 / 142       
    UPDATE

    The first 3 dungeons are now fully completed.

    ____________
    +|||AuroraP|||+
    A Proud Member Of
    0==[==========>
    ValorStudios
    <==========]==0
    AJER
    Mortal
    posted 25 September 2009 02:18 AM EDT (US)     90 / 142       
    Yay
    AuroraP
    Mortal
    posted 28 September 2009 08:54 AM EDT (US)     91 / 142       
    UPDATE

    Some changes have been made in the Production Skills area.
    Added a feature to buy more supplies at once (10).
    Addes new features for the boss battle in The Canyon dungeon.
    Plans for the Smithing skill has been finished, I've also completed the area for the smithing skill, added anvils, supply sellers.
    Updated the progress and the whole thread.

    ____________
    +|||AuroraP|||+
    A Proud Member Of
    0==[==========>
    ValorStudios
    <==========]==0
    ChivalricKnight
    Mortal
    posted 28 September 2009 09:12 AM EDT (US)     92 / 142       
    OMG, This looks very promising!! I hope there's a knight class.
    xEXOLARx
    Mortal
    posted 29 September 2009 04:54 AM EDT (US)     93 / 142       
    Hmmmmmmmm...

    Seriously I really think aomh should change the rating laws just for this map, they should make it out of 10 because this map I think would pwn adventurers and it shouldnt even be the same rating as it it should be higher

    My Upcoming website!
    The Black Hand RPG - Revived
    Join my Facebook Group :P
    Nazi Zombie Verukkt sound files
    Mess With The BesT DiE LiKe ThE ReST
    Argh!! It's EXOLAR not xEXOLARx get it right!!
    AJER
    Mortal
    posted 29 September 2009 12:08 PM EDT (US)     94 / 142       
    Guess then you tseted it :P
    AuroraP
    Mortal
    posted 29 September 2009 12:15 PM EDT (US)     95 / 142       
    yes he did. And I regret it.

    ____________
    +|||AuroraP|||+
    A Proud Member Of
    0==[==========>
    ValorStudios
    <==========]==0
    sneaky_squirrel
    Mortal
    posted 29 September 2009 01:52 PM EDT (US)     96 / 142       
    How come?

    The Gods have left us, therefore making the old world crumble and turn into ashes...

    But as the gods return, from the ashes of the old world, shall rise a more beautiful and powerful new world, and life will begin once more, if they hadn't closed...dang you ES.
    Kai Hirogashi
    Mortal
    posted 29 September 2009 03:02 PM EDT (US)     97 / 142       
    Something along the lines of forgery might be a good word to describe what we shouldn't.

    |MEMORY|
    xEXOLARx
    Mortal
    posted 29 September 2009 10:14 PM EDT (US)     98 / 142       
    He regrets it because I used Sword Of Valors hotkeys in my rpg when I said I wouldn't tell anyne about it. Yes I did mess up but I was just excited and all at the time.

    My Upcoming website!
    The Black Hand RPG - Revived
    Join my Facebook Group :P
    Nazi Zombie Verukkt sound files
    Mess With The BesT DiE LiKe ThE ReST
    Argh!! It's EXOLAR not xEXOLARx get it right!!

    [This message has been edited by xEXOLARx (edited 09-29-2009 @ 10:16 PM).]

    AJER
    Mortal
    posted 30 September 2009 02:24 AM EDT (US)     99 / 142       
    Right... lol
    SwordOfValor
    Knight
    posted 22 October 2009 11:27 AM EDT (US)     100 / 142       
    Man Kris you made a wicked banner.

    ____________
    +|||SwordOfValor|||+
    A Proud Member Of
    0==[==========>
    ValorStudios
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