Mods can close and hide this thread as I am using the new one now.
Yes that's right, another rpg.
But this one will be different...
-T_W_B
-Ajer
Once you get to a certain amount of points on one side, it will lock the other out, so if you stay evil until you hit this "threshold" it will lock out all good missions, and vice-versa.
Warriors of Holy might, they channel the powers of light and make a weapon out of it to smite their enemies. Paladins are experts in defense and healing of their own being, as well as healing of the rest of their team. They are invaluable on a team.
Experts in hand to hand combat and the art of war at a close range, these are, physically speaking, the most powerful people around, they simply use strength, weaponry, and their fighting expertise to win battles.
The Mystical order of the Mages, has existed for hundreds of years, most of their people remain within special monasteries, but some have ventured out to become great advisers, adventurers and more. Mages channel magic out of the nether and weave it into their formidable arsenal of spells.
The death knights, are fear incarnate. They probe the dark art of necromancy and turn the very terror that lives in peoples minds, into horrible weapons of the unholy. Usually fiendish and wicked, some have broken free of their dark ambitions and joined others in the struggle to free the world of evil so they can release their brothers from the dark bonds of necromancy.
Enemies in this game will come in 3 classes.
Infantry.
Archers.
Conduits.
Infantry are the backbone of enemy forces. They are likely the most common type of enemy you will face.
Archers are the second most common enemy you will face.
Archers usually have weak armor, but a more powerful attack, and should be taken out quickly.
Conduits are the most dangerous kind of enemy you will face.
Conduits are beings that have absorbed power and are now able to manipulate it as a weapon.
They are rare but extremely powerful and well armored and should be destroyed quickly.
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Thats all we have for now folks...
check back for updates sometime in the near future...
[This message has been edited by P_J_B (edited 04-09-2010 @ 05:38 PM).]