the trsetLighting command does one specific thing - it takes the first parameter as a lighting name, looks up the .lgt file, then it takes the second parameter, and canges the lighting over that time until it gets to new lighting.
Thats all it does. Attempting to add aditional parmeters into it will not change its underlying funcion (and in fact it won't run at all if you give it three parameters).
When we script new triggers, we arent usualy changing the parameter input of each function, we are uing multiple funcions together to get a difference effects.
you could accomplish half of what you're trying to do by puttig fire event and Set lighting together.
trSetLighting("%SetNAme%",%Time%)
trSoundTimer(%EventID%,%WaitTime%)
(i actually don't know what order the sound timer parameters come in, so I made it up for now)
but you still need a second trigger that gets fired.
and shit I just came up with an idea and i have no idea why i hadnt thought of it before (better start drinkin before saying no to your requests i think). I think its possible to create a whole new trigger inside an effect but i'm going to have to look at that sometime later - won't get much thinking done new years moring =)...
happy new year castwicurc
[This message has been edited by HailToTheOboe (edited 01-01-2010 @ 03:26 AM).]