Mod Project:1. Only post projects where you have already started on, no planned project here.
2. Please post it in this order:
[c=green][b][u]- (Title)[/c][/b][/u]
by (Author)
[b]PROGRESS:[/b] (in %)
[b]RELEASE DATE:[/b] (if you don't know it yet, put unknown)
[b]TYPE:[/b] (full conversion, unit, extra terrain whatever you can think of)
[b]SITE:[/b] (if you have no site put a '-' in it)
[b]INFO:[/b] (info about the mod, what do mod, what do you want to create)
3. Don't post screenshots of your mod, only the links to it.
All Mod Project will be put in the order of progress, so the ones who are almost finished will be at the top and the ones who are just started with will be at the bottom.
Also please post it when your project is finished, they will come in a special part of this topic with the link where people can download them.
Copy this and fill in the right place the information:
[c=green][b][u]- (Title)[/c][/b][/u]
by (Author)
[b]PROGRESS:[/b] (in %)
[b]RELEASE DATE:[/b] (if you don't know it yet, put unknown)
[b]TYPE:[/b] (full conversion, unit, extra terrain whatever you can think of)
[b]SITE:[/b] (if you have no site put a '-' in it)
[b]INFO:[/b] (info about the mod, what do mod, what do you want to create)
If some info is wrong, please reply and I'll fix it, is the info not complete also reply here, thank you.
Feel free to post your mod(s) here.
- Modern Age God -
by Tasev or Forge Works Studios Credit to Kastor
PROGRESS: 85%
RELEASE DATE: Maybe July
TYPE: New units and a god is replaced.
SITE: Forge Works Studios
INFO: I replace Baldr form Odin and change him into a god called Modern(He's made up). When you pick Modern as a god you will get a building no other god will give you. In the building you can make Grenadiers Tanks Zeppelins and other. Though they are expensive they are also powerfull.
- Assassin
by Deathscythe 092
PROGRESS: 85% for unit, 0% for map
RELEASE DATE: TBA
TYPE: unit and scenario
SITE: N/A
INFO: An asassin that can switch between a bow and a sword. It will have an "assassinate" attack that takes a long time to recharge. The scenario will be a mission where you must use stealth and assassinations to infiltrateh the center of a city under siege and kill its king.
- The Mercenaries
by Snitch112
PROGRESS: 75%
RELEASE DATE: Unknown
TYPE: 2 New units.
SITE: -
INFO: 2 new units. 1 mercenary archer, 2 mercenary deopt(used to create mercenary units anywhere on the map)
- The Lord of the Rings Campaign
by AOMM/MC
LAST UPDATE: 04-10-2004
PROGRESS: 60-70%
RELEASE DATE: Unknown, probably between October and December
TYPE: HUGE (30-40 scenarios) campaign with HUGE (over 100 units) modpack
SITE: http://s4.invisionfree.com/AOMMMC/index.php
INFO: This is an extremely large campaign covering the entire LotR saga. We've seen lots of LotR scenarios and campaigns, and well, they're not that great. As a team, we want to break the mold and make a really outstanding, astonishing campaign.
PICTURES: They can be found at the forum.
- Slavic Civilization
by skystrider
PROGRESS: 45%
RELEASE DATE: When I'm done, A.K.A., Unknown
TYPE: full civilization replace
SITE:http://www.geocities.com/gazaareej/slavicpreview.html
INFO: This creates a Slavic civilization which replaces the Greeks, might be released as an independent civ, we shall see.
Project Scorch
by Scorpion Ra
PROGRESS: 15%
RELEASE DATE: Unknown
TYPE: Conversion mod, not yet decided if there will be more than just the one new civ. Adds a new civ to aomtt called the Ikhans. The Ikhans have a strong power over fire and will be different from any other civ. The mod pack will include new models, textures, sounds and over all changes.
SITE: Official Scorch Forum
INFO: The planning is complete but I'd like to wait before making models because I want to add new attachpoints to models. The team creating this mod is small at the moment so go to the scorch forums to find out how to join.
Final Fantasy X - Civilization
by InterDen Studios & Others
PROGRESS: 10%
RELEASE DATE: Unknown
TYPE: New Units & Textures
SITE: InterDen Studios
INFO: A Large, whole civilization size project. An attempt to recreate the majority of the charaters from the hit Square Enix project FFX. If anyone is interested in helping, please visit the AOMh Thread
- Star Wars Modpack
by Orc Master
PROGRESS: 5-10%
RELEASE DATE: Unknown
TYPE: Unit, extra terrain, extra lightning
SITE: -
INFO: This mod will bring the universe of Star Wars to AOM:TT. There are going to be big mechs, laser zaps, aliens, models made from scratch, sfx editing, new lightnings, new terrains, sounds and some aditional surprises IŽll add to the zip
PICTURES:
[JPEG, (160.00 KB)]
[JPEG, (160.12 KB)]
[JPEG, (215.29 KB)]
[JPEG, (211.49 KB)]
NOTE: Some of the units in the screenies will be updated
Japanese Civ
by FlipBizcut
PROGRESS: 5%
RELEASE DATE: long time from now.
TYPE: Totally new civ hopfully, but if things don't work out right it will replace the atties.
SITE: Non Yet
INFO: Will add the Japanese as a totally new civ. Will feature new units, buildings, techs, major and minor gods, god powers and ect. Will have new models, textures, special effects and ect. All from scratch 'erm, well most new models if I can't find any aom models that are not suitable for some basic units like vills, and basic military...but even so those units will have new heads, weapons, shields and ect.'.
NOTE: This mod pack will take a long time. Right now I am in design document development so no one expect this any time soon. I plan on taking my time with this one. Want this to be the best work I have ever done so I am not gonna rush this one like I did with the Dragon Expansion -rolls eyes at that flop mod-.
- Rebelion mod -
by Tasev or Forge Works Studios
PROGRESS: 2% I will star today or June 2
RELEASE DATE: unknown
TYPE: Remaking all units in AOM:TT
SITE: Forge Works Studios
INFO: This mod will make it so that if a unit gets killed it will turn to a unit called a rebellion. The rebellion cannot be killed or it cant attack unless you click a button "attack" and it can attack enemy units units.-The Age of Celts by Skystrider
PROGRESS:100%
RELEASE DATE: This monday is all goes well
TYPE: Civilization Replace
SITE:Sorry, no site
INFO:Replaces the Norse with a totally new race, the Celts.
- Lacademonian Hoplite Mod-pack
by Centurion_13
DOWNLOAD URL: From c13.Lawn-gnome.net
From wildfiregames
From AOMH (Mod section not been uopdated with it yet)
From lp.lawn-gnome.net
Soon to come Ambition Designs and aomfiles
TYPE: H.A.R. (Historicaly Accurate Replacment)
SITE: N/A
PICTURES:
On the left is King Leonidas, on the right is cin hop
Champion Hoplite
INFO:
This is from a series of mods I have been making for Mythos Ruler accurately portraying a Spartan hoplite, and a few other units during the time of the peloponesian wars in particular at the time of the battle at thermopylae.
The mod-pack Features:
- Full tech-line hoplite mod creating a historicaly correct unit (cinamtic and noncinamtic)
- King Leonidas (cinamatic and noncinamtic)
- New and improved authentic Hoplite helmet
- Historicaly accurate Shields
- Multiplayer compatible!
- Galayane Civilization Pack
by Ankhareon
DOWNLOAD URL: Download here
TYPE: New Civilization
SITE: -
INFO: I plan to add a new civilization to AOM: Galayane, a civilization that I made up completely. It will be added in the style of the lotr civ pack civs so it won't replace any of the old ones
PICTURE(S): Picture 1
Picture 2
Picture 3
- Dark Jason
by Ruler_of_games
DOWNLOAD URL: Download here
TYPE: new unit
SITE: -
INFO: Its a Jason with Darker colors skeleton head on sheild and half human half skeleton head (blended not side by side)
- Lord Achilles
by Lord_DiGangi
DOWNLOAD URL: Download Here
TYPE: New unit
SITE: --
INFO: My new unit Lord Achilles will be based upon the mrymidon. He will have black armor based upon the movie Troy. He will have the gore attack of Kastor Older and the ability to change between being on foot or on horse. He will also variations of what he looks like, such as with or without armor, or changing swords, and shields.
All together there will 3 units. Achilles on foot, Achilles mounted on his horse, and just a black horse.
For full info on this project you contact me on MSN at Lord_DiGangi@hotmail.com- AoM: The Dragons Unofficial Expansion
by FlipBizcut
DOWNLOAD URLs:
AoM Dragons UE
AoM Dragons UE SoundSet 1
AoM Dragons UE SoundSet 2
TYPE: Mod Pack (New Units and Buildings)
INFO: As it sounds this mod will add a total of 21 new units and 4 new buildings. The Dragons will come in six varient colors, as the Dragon Riders will come in four. Each civ will have thier own version of the Dragon Rider along with tech upgrades. Four of each Elemental Dragon/Dragon Riders will be included as well. Also in the list of units is 4 Elemental god/hero characters and 4 Myth units. Again each civ will get thier own elemantal and new myth unit. There will also be an addition of a special tech for each civ to upgrade each new unit in different ways. Each unit will have thier own sounds, rollover id, special abilities and quite a few have new models. All these new units with the exception of the elementals can be created at the new buildings or Dragons Den. The Elementals can be created at the temple on first age. This mod will NOT replace any unit/building/civ in the game what so ever. It will only add to it.
Luna
MEMBERS: Esus_ and more etc.
CURRENT PROJECT(S): AoM: The Dwarves and Aquasirius
SITE(S): Site
The Age of Mythology Modder / Mapper Clan
MEMBERS:
Leaders: Cool Skater, Dnas, Razzia
Regular Members: Sjouke, King Jared, Desushogun, Eazy_Ben, Waveslave, Spongeman, Blackhunter, Lexus_Reloaded, Antisback, s7092910, BlueDragon27, Glorfindel, Rofellos, Arcticwind, Zeus174, MysticGlorfindel, theOthermonkey and others
CURRENT PROJECT(S): The LotR Modpack and Campaign
SITE(S):http://s4.invisionfree.com/AOMMMC/
If a link doesn't work, please reply. Thank you.[This message has been edited by Argalius (edited 06-26-2005 @ 06:38 AM).]