Spiritual succesor to AoM. Will have many similarities to AoM, however it will not be called AoM2 if completed.
Will have the same gods as AoM vanilla, however isis has been swapped with osiris. Many minor gods will be the same, however some will be changed.
After the 3 major cultures are done this can be discussed. Possible new civs would include china, native americans, and atlantean.
C++ with openGL. Being made with all free software - blender, gimp, audacity, etc. It is not using an already existing game engine.
Ports to linux and mac should be very possible.
Most likely similar to AoM - however most likely requires more than AoM. You will not need a fancy graphics card, however I will utilize features on newer cards.
In a long time, if ever, however once I get the engine done it will be playable demo.
After the main game gets done, I'll add multiplayer and balance it. I will add scenarios when the rest of the game is complete.
I want to ditch triggers and instead use scripting. It will be much more flexible. RMS will use the same scripts and so triggers will carry over.
Similar to AoM. I want it to run fast with lots of units as AoM does on modern hardware.
I accept gold bars and large amounts of crack cocaine.
Oh wait, it's free.
You can't - yet. Programming will all be done by myself. I can also do modeling, texturing, music, sounds, etc myself, however if I find this to be too tedious I will ask for help. Please do not take it into your own hands to create stuff for this game unless I specifically ask you for it.
Posting ideas here would be nice.
[This message has been edited by Mr Pubby8 (edited 02-27-2011 @ 03:09 PM).]