ripped straight from Halo, it's exactly like oddball. When a player picked up the relic, they receive a debuff (can't attack and move slower), but their point counter increases 1 every second. Play to 100. Spawns are exact so spawn-camping with the relic is possible, but a 7 second respawn timer should regulate that, along with 4 others fighting over the relic. Map is relatively small.
There is a kicker on the left of the map i implemented after an.. annoying player? To use it you have to delete your hopilite unit located under a temple near red-teams base (the unit doesn't interfere with gameplay). Please be responsible with it.
**There is currently a glitch where bellaron's special is always active. I zipped the scenario with this glitch still in and have yet to fix it. Adjusting the recharge time positive and negative didn't help me, so i left it in there :p. AKA, player 5 OP.**