Welcome to Age of Mythology Heaven
Downloads Home
Review Guidelines
Main site
Code of Conduct

Advanced Search
Single Player Scenarios
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files

Downloads Home » Single Player Scenarios » Atlantean Vs Greek 2

Download File Post Review Post Comment

Atlantean Vs Greek 2

Author File Description
Lord Albert
File Details
Version: AoM: The Titans
Well in this scenario will have a fight between Uranus and Zeus, each has all the technologies of the lesser gods (as if they Gaia, Cronus and Uranus at the same time, same for the older Greek gods), pictures in the file are included.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Lord Albert
File Author
We discuss, as far as it is original, since I have never encountered a scenario where both you and the enemy have all the technologies of the lesser gods of their respective civilizations, regardless of the chief god of their choice. I recommend playing at titan, in addition to destroying your enemy wonder Arkantos becomes a god or a arkantosman Arkantos the case of the opponent.
Map Design4.0
Whoa, at 15.7 megabytes, this single-player scenario file is quite big...turns out that there are large screenshots in the file that doesn't resemble anything in the scenario file itself, save for the Acropolis type map...Oh well. Let's get down to business!

Playability: 3
Both the Atlantean and the Greek Acropolises are already well developed and start with 50000 of each resources plus maximum favor and population limit, so i guess this is an all-out total war type of scenario. Everything went smoothly during play, but sometimes my enemy would have his villagers gather resources far from their base completely unguarded and my army slaughtered them all without a hitch. The music also doesn't play automatically unless i attack a town center or a fortress using several units. Me and my enemy starts with Arkantos (normal), Kastor (Adult), and either walking Kronny (Atlantean) or General Melagius (Greek), plus a few of each factions' unique villagers.

Balance: 3
While both sides are perfectly balanced at first (save for having all the minor god techs at the start), everything becomes much easier when i destroyed the other player's wonder (SPC type) which is lying outside the Acropolis only defended by the city's wall towers that might be out of reach, turning my Arkantos into his God form. I don't know why, could you provide a detailed explanation for that? I guess the same thing would happen if the enemy destroys my also-unguarded wonder and his Arkantos would turn God-mode, making the game much harder for me. (unless i also destroy his wonder at the same time)

Creativity: 2
Just another supremacy map...but wait! You start with all of the minor gods' technologies, including the unselectable ones, researched right at the beginnig (with a small delay time). The huge starting resources means that you almost don't need to gather any more resources unless in an emergency and the max population limit means that you don't need to build any houses. Pretty good, but other than that, it's just another supremacy map...

Map Design: 4
The map is basically like the Acropolis RM type but with a few minor differences: There is a small pond in the middle of the map that contains numerous seaweed and sharks plus four schools of Mahi-mahi. I really love how the towers of each city are overlapping with the wall connectors to make it seem like they're part of the walls that protect each acropolis. There are no neutral settlements though but I don't think that's necessary since each city already has three town centers, which would greatly help the Atlantean acropolis gain favor faster.

Story/Instructions: 1
Just because this is a supremacy map doesn't mean that this scenario doesn't need any sort of story or instructions at all. Without the summary here in the file description, I don't know why were the wonders were lying outside the acropolises and what happens next after i destroy them or how i get to have every technology from all of the minor gods of my civilization researched in the beginning. Both players were called "Jugador 1" and "Jugador 2" respectively. (Jugador means Player in Spanish) Giving them different names would be much better.

Additional Comments:
For your first scenario uploaded here, it sure is pretty good, but it could be better! Keep up the good work! :D

P. S. Please don't put in screenshots that are too large, especially if it doesn't resemble anything in the scenario file itself next time, okay? It bogs down the internet speed! Although I do have to admit that some of the screenshots has some nice eyecandy here and there. ;)
Lord Albert
File Author
Thanks for commenting FrozenUser12 in if I thought it was my 2 stage up, so I put Greek Vs Atlante 2, but then I realized that "no" is the first event went up went up, what of the images included, well I image confused sorry about that, in the case of the transformation of Arkantos to god I did because Arkantos itself, that's my favorite unit after Kastor, in the case of the Greeks Arkantos becomes a Arkantosman to destroy Atlantean wonder, as I had mentioned it has all the technologies of the lesser gods mythical each civilization, whether it had made to measure that civilization had better technology, and the Atlanteans are more good for regeneration, if the Greeks to improve but their attacks, which is making me forget all that could create special units (mirmidon, gastrafita, and the cavalry of Poseidon). And how to do so they could make all the units in the temple mythic if you do not know, and what the story I'm thinking about something, then go up.

[Edited on 10/01/11 @ 09:55 PM]

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Map Design4.0
Favorites: [Who?]0
Size:15.73 MB
Recently Updated