In a dark, mysterious forest the Hunters have finally tracked down the Werewolves and are ready to begin hunting... The Werewolves are ready to run and hopefully slay the unexpecting Hunters during the night...
Use Tactics to overpower your opponent and defeat them. 3v3, 4v2 or 5v1, this is balanced for every possibility. The length of night changes as less werewolves are included. The aim is to kill the opposing team... with the werewolves becoming most powerful during the night...
Teams:
Teams are set as free for all and Player 7 is AI, due to the fact that teams are randomized in game.
How to install:
Extract the file to:
User/Documents/My Games/Age of Mythology/Scenario
You should then see the file named "Werewolf Hunt ~BSU_DoLhades" towards the back.
This is a test version built for Godpower97s Scenario Design Competition. This has not been fully eyecandied yet. Suggestions and comments welcome.
Version 1.01:
- Patch fixing Player 4-6 Werewolf bug for online.
Version 1.02:
- Patch fixing Player 1 and 3 Werewolf bug for online and offline.
Version 2.00:
- Added singleplayer.
Version 2.01:
- AI is now triggered better, and will put up more of a fight in accordance to what they are and what time of day it is.
Version 2.02:
- Bugs replaced that cause Day to be longer rather than night. This is on both the Singleplayer and Multiplayer Versions.
- Simplified the trigger system, while giving the same product, it reduces trigger lag, as trigger lag was causing some misfunctionality within the game. (Removed 12 unecessary triggers while adding 5 new ones)
- Fixed the timer bug, it now displays the correct time when night begins, trigger lag does often cause it to be a couple of seconds before night, so bare that in mind.