Author |
File Description |
Milkman Matty (id: Khan And Steak) |
Posted on 12/21/11 @ 12:36 AM (updated 03/14/14)
File Details |
Version: |
AoM: The Titans |
Economy Defence
Version 1.92
Although much bug and play testing has been done, in the first release of any project there is bound to be a couple of bugs. This project is no different. If you find a bug please let me know right away so we can fix it :)
For the full list of details, gameplay features, tower guides and a bunch of other stuff related to this map see one of these two links:
Main Showcase
AoMH Showcase
DGDN Showcase
Main Features:
10 Towers for your gamin' pleasure. Each with their own specials.
Custom implementation of Age of Mythology's counter system implemented to make certain towers better at killing certain units.
3 Builders that can build different units and can do different things.
Like most of my maps submitted this map takes a while to complete. A very challenging 100 minutes of gameplay guaranteed for every match.
Dynamic Difficulty that works in parrallel with the already implemented AoM standard difficulty.
SandBox mode available for those who just want to practice.
Easy Mode and Tips available for beginners.
Gripping eyecandy for your sexy eye balls to devour.
There really is way too much to put here, if you want to see more view one of the other showcases :)
Screenshots:
Thanks for viewing/downloading. Don't forget to comment or review! If you find a bug let me know below ASAP please - it's much appreciated :) ~ Khan And Steak
Changelog for 1.93:
#Achievements:
Fixed Achievements Perfection and Faithful, wrongly activating.
#User Commands:
-
#Towers:
Nerfed Hunter tower's Hitpoint gain.
Buffed Slinger Tower's attack at Quota Levels 10, 15 and 20.
Reaching the TA Tower's Recommended Level now increases the Archer Tower's Stats.
Reaching the Archer Tower's Recommended Level now increases the TA Tower's Stats.
#Merc Camps:
-
#Hospital/Diggers/Healers:
-
#Enemies:
Roc Deploy and ungarrison triggers updated.
Enemy buffs to specific towers is now correctly applied at levels 25, 50, 60 and 75.
#Other:
Hunter Tower Day regen has been reduced by around 33% at all stages. |
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Glen654 |
Posted on 12/21/11 @ 01:21 AM
Yay I've been waiting for this one. (2nd? download too) |
FrozenUser12 |
Posted on 12/21/11 @ 01:21 AM
This must be good! I might review it after I finished playing it. Good job, Khan! |
Glen654 |
Posted on 12/21/11 @ 01:41 AM
Omniscience! You can get it while its free :) lol you might want to fix that. Doesn't seem like its supposed to be there. Oh and I found myself! I'm a shade with pubby8, aomexpert, and scragins! we're in a pit! come hang with us we're legit |
Milkman Matty (id: Khan And Steak)
File Author |
Posted on 12/21/11 @ 02:41 AM
Thanks Glen I'll remove it in the next patch. |
Glen654 |
Posted on 12/21/11 @ 02:50 AM
yeah, and it appears that AoMExpert as well as SirThobus are on there twice! hmm I could't find the first sirthobus though
So I finished the map, the ending was kind of lame to be honest.. I was hoping to have like a warlord come from each side and actually dent my defences. I thought it was pretty easy (played on moderate).
http://i1220.photobucket.com/albums/dd443/Glen654/screen25.jpg
that's a picture of my base by the end of the game, I have to say the eyecandy is outstanding. Very nice job. The game itself could be improved upon, I got bored after I built all my towers... My towers ended up being level 54... or something like that. idk but you might want to do something to prevent people from doing that, because it made it really easy and there wasn't a lot of strategy to my strategy ( did that make sense? ) but anyways It was a good game, I thoroughly enjoyed it.[Edited on 12/21/11 @ 03:13 AM]
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Milkman Matty (id: Khan And Steak)
File Author |
Posted on 12/21/11 @ 03:10 AM
Hahaha yeah that was intentional :) SirThobus is actually in there three times. Although one of them is under Xzaander ~ Steak |
Glen654 |
Posted on 12/21/11 @ 03:13 AM
o.o you ninja'd my edit >.> |
Milkman Matty (id: Khan And Steak)
File Author |
Posted on 12/21/11 @ 03:23 AM
Wow, I'm not even gunna lie to you, I would have never expected anyone to play this map like you have. Kinda funny now I think about it lol because it looks like it should be played like you have. And the one thing that we tried to stop, you did straight away.
However you did expose another bug to us that I had not considered with the towers close to the spawn spots.
Hmm.. The next patch is going to be a good one :p ~ Steak |
Milkman Matty (id: Khan And Steak)
File Author |
Posted on 12/21/11 @ 04:05 AM
Update 1.01 released.
Omniscience fixed as well as a couple of other bugs. You now cannot build too far away from your HQ. The reasoning behind this is that you have all of your resources stored up at the HQ and so you cannot get all of the resources out that far. You can still build on most of the map as there is a fair amount of leniency. Basic towers now have a more appropriate limit (~75) and some other smaller tweaks. Any suggestions for further patches let me know :)[Edited on 12/21/11 @ 04:08 AM]
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Glen654 |
Posted on 12/21/11 @ 01:38 PM
yay, I'm trying hard now >:) |
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