In this map you start out with five Hoplites, and your object is to conquer the map. There are four civilizations, and they are out to get you!
For very kill you make, you gain one hoplite and one mana (favor) with this you can occasionally buy a hero or myth unit to bolster your forces.
All four difficulty levels are set, and each one is significantly harder than the one before.
There are two cheats, but I never give out my cheats in the main post...
This is Astrological Design saying, we hope you find this map enjoyable and also we would like to give some credit to Hermes_D, the guy who scripted this random map; Amazeing Forest.
Updated on February 7th 2012
Random speech changed;
Difficulty increased slightly;
Terrain changed to include hills;
It is now possible to win;
Hero and Myth unit bug fixed;
Water embellished
Updated on February 9th 2012
Minions buffed for player;
Hints modified to provide complete instruction.
I haven't played this yet, but the concept really interests me. I'm wondering if I would be able to make an RMS version of this map. It'd be AD and DGDN working together - except you've already done all of AD's work. I'd Credit you and AD of course. After I have played it I will know if I want to do this for sure but even then I'd need your permission. What do you think? ~ Steak
Hammerhands File Author
Posted on 01/25/12 @ 05:59 PM
Sure go ahead.
What is AD and DGDN?
godpower97
Posted on 01/25/12 @ 06:24 PM
I'm pretty sure AD stands for astrological design...
Zenophobia
Posted on 01/25/12 @ 10:23 PM
DGDN stands for Dragon Gaming Design Network
Hammerhands File Author
Posted on 01/26/12 @ 12:47 AM
Oh. Never thought of us as AD.
But the idea is fine with us either way.
[Edited on 01/26/12 @ 12:48 AM]
Milkman Matty (id: Khan And Steak)
Posted on 01/26/12 @ 03:15 AM
AD as in Astrological Desgin, not Ambition Designs (RIP). Glad to hear that you're all for it, I'll check it out and get back to you :) ~ Khan
Hammerhands File Author
Posted on 01/26/12 @ 09:05 AM
I will admit to some bugs I could never nail down...
They were the same bugs I had in The Castle saga, and it involved not getting a hero twice.
You two might be able to fix that in the RM.
Glen654
Posted on 01/29/12 @ 02:52 AM
I didn't pay attention to the difficulty I selected, but I felt like it was more a hide and seek game then anything, I had to resign b/c it didn't give me victory, and it never gave me my second myth unit :( and then It never asked me again. It was pretty boring to be honest, I might of been on an easy difficulty though...
Hammerhands File Author
Posted on 01/29/12 @ 02:31 PM
Thank you for the detailed review. But as I said in my last post... there are bugs I never managed to nail down. Not getting the units you buy was one of them. I can update the file... but it will take some time... I'm not near Internet for my cpu anymore.
CharlieDog
Posted on 02/03/12 @ 04:54 AM
Sounds pretty cool, I'll try and get round to playing it. Glad to see that people are still designing.