Posted on 02/03/12 @ 01:26 PM (updated 03/08/12
Take control of the famous heroes of Trojan War and fight against Trojans leaded by Hector . The city holds many suprises , so be careful ! Also use your army carefully , if you wish to win !
||AoM: The Titans
Lots of cinematics and chat dialogs , when something happens , for example if you click on some hero .
Some heroes renamed to fit their parts in this scenario !
Most of them modified too .
Map made beautifully , with lots of flowers , small hills ,mixed type of terrain !
Enjoy ! And leave comments !
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This scenario is completely unplayable. I thought about giving 2 to playability, but then I have realized one thing. On the begging it's too hard to destroy enemy army. In later parts of game, you could maybe build army to destroy enemy. There is another thing, when I select Achilles and his army, camera zooms in and it makes map completely unplayable.
No balance at all. Enemy is too hard to be beaten. There are like 100 enemy archers while you have army of about 50 hoplites. I don't understand how could you break trojan walls, or how could you pass mirror towers.
Very poor, grass and trojan wall, based on story about troy which is already explained in original campaign from age of mythology, but let's give 2. There is some creativity in those towers like adittion to troy, heroes were aded, but what is trojan horse doing there?
Map Design: 2
Very bad. Map is awfully designed, but still there is some potential, so I will give 2. Atlest you used some cliffs, different kinds of buildings, so you did some work, but you should work much more on your maps.
None, no story, no instructions. That's very bad. At the begging, one of your heroes is being attacked by enemy and he want's to kill that hero. Achilles joins the battle, but I don't understand how could you beat such an army with 30 units and one hero. Make instructions next time!
I just have reviewedd this game because I saw you multiplayer map called Great Battle. This is much better than that map, but still you need to work more. Use more triggers, make it easier, shorter and try to make your own story next time.