The Quest 1 - 4 Adventure Campaign by Kai Hirogashi
Posted on 04/27/12 @ 05:51 PM
# of Scenarios:
AoM: The Titans
The Quest Adventure Campaign
In this amazing campaign you take Zen an everyday fighter an turn him into a heroin a 4 part campaign. Strange evil attacks his homeland and he sets on a quest to destroy them. Map features great triggering and eyecandy, please rate.
Ussualy is good, even if you could jump up at killing the enemies from the next part of the story earlier.
I did't spot any diff settings.However, only the last one is harder.And, of course, the enemy attacks in the third.No problem;I found a way around the battlefield[ :) creativity]
5! For the Calaradias or Calardias or...whatever! And the questing system and all the others.(psst! you forgot to change Zen's name in the second)
Map Design: 4
In the first two scen., it's simple, the third is something more and the last is much more:the eyecandy of the gate and the buildings.
I was talking about units. The nature design was always... good!
The obiectives need a little more work. For ex, at the graves I had to enter the editor to find out what to do.
And the worst of all: you don't have a SPOTLIGHT, which is very important in camps.
To be continued...
Not the review:the story!
[Edited on 05/06/12 @ 12:48 PM]
Posted on 05/21/12 @ 04:32 PM
It is very playable, allthough I got stuck with the first objective. I wondered over the map to get the information but didn't find it. At some point I ran into the giant and just tried to slay him without the info. Luckily this worked, so I could continue playing.
I did not really pay attention to the difficulty settings, to be honest. I noticed not all parts were the same difficulty but I still could win.
It's very nicely done. I like the story and with some tweaking it could be really great.
Map Design: 4
The maps look very nice. The only thing I noticed is the map is fully visible from the start. This leaves little to explore.
The tornado is a really nice touch.
I enjoyed the storyline but the objectives were not completely clear to me. Mostly the first objective had me puzzled. (Maybe also because I couldn't figure out how do get the right info.)
Overall opinion, it's a very nice, creative campaign with a good storyline. Some tweaking could improve it even further. But very nice job.
Can't wait what other campaigns you come up with :)