About the map. Red Sea Migration consist of a large island with plenty of land and resources and several smaller islands
circling the main island. You will quickly run through your resources on your starting island and will have to begin
transporting units to the mainland. The map plays similiarly to Vindlandsaga with the exception being that you do not start
with a transport and therefore must advance to classical before transporting units to the mainland, upon reaching classical
warboats become available and thus transporting becomes more dangerous. There are also more starting resources than you
will find in Vindlandsaga, so you can last a little longer on your island than you could on Vindlandsaga.
While not entirely origional, it is still a great RMS that allows for more strategy than Migration. Plus the change of scenery is nice...
Posted on 04/27/03 @ 08:07 PM
(Insert Rating analysis here)
A fun map. The map itself creates alot of fighting for the center. The Island you start on gives enough resources to either attack or try for a FH. The options are either hurry and claim the middle (best advice in games with more then two people and single player) or try to go right for their island and mess them up, but by that time most are already claiming spots on the middle island. Overall a great map, though i'd like 2 relics per player instead of 1 per player.
As said above, nice change of scenery. IMO it lacks heavy fishing in the middle and in 1v1 its a real TC battle in the middle (love it or hate it, i love it lol).