No real climax to this story but a great example of Zues's infantry bonus against buildings.
Posted on 05/07/03 @ 04:22 PM
Nothing too special; really. Avg army management made this last a lot longer than necessary. I would have attacked the two closest adversaries first (egypt to the left, then norse to the right); then attacked the ones at the far end of the map. Failure to eliminate red when he took down both of its town centers allowed it to come back; but it didnt really matter, obviously. Can greek units move any slower?
Posted on 05/28/03 @ 02:22 PM
Good, but could have been over quicker.
Like other reviewers, I think the order of attacking towns was off slightly, however, the game was won in the end. Also, the player did not adapt to the last (purple) player using lots of TA quickly enough, imho.