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-=wonderwars=- By Kemsyt
Wonderwars is a multiplayer myth blood for up to 4 players. Your goal: Destroy all hostile wonders. A scn with eye-candy, effects, intro cinematic and a lot more.
You want to rule Greece. Owning land is all what counts. At the beginning, you start with a wonder to defend. Defend it well, cause if its gets destroyed, you lose! Don't worry too much yet, your wonder is being guarded well, and you're safe behind your walls. But defending isn't the only thing you have to do. In order to win, you must destroy your opponents’ wonder. Luckily you have a small army for attacking, and some villagers to collect recources. Will you be able to destroy your opponent without losing your own wonder? Find out yourself.
- Continuous fighting for at least 30 minutes;
- Several effects such as fog and rain;
- Various lightings including a day to night circle;
- 3 difficulties: easy/moderate, hard, and titan;
- Various eye-candy;
- Various God Powers for use including Ancestors;
- Several ways to attack and flank your opponent;
- Additional myth units are gain while fighting;
- Myth blood style gameplay for up to 4 players;
- And a lot more.
Remember to defend your Shrine as well, cause if it gets destroyed, no additional MU’s will be created. Wonderwars is also very challenging in the single-player mode.
All players have equal cities and units to keep things fair. It’s recommended that all players are Zeus or any other Greek civ, but it’s not required.
|Author||Comments & Reviews ( All | Comments Only | Reviews Only )|
Absolutely fantastic. you start off with a greek town and you have to defend your wonder. You get units much like "Troy Massacre" and fight. You can get god powers, and there is a day/night cycle.
The Balance is good. Adding a "minions" god power was a sweet addition to the gameplay, since we get to put them behind a gate and surprise the defenders. There are some balance issues, but mostly everything goes smoothly.
This is where the scenario suffers, somewhat. Its not creative enough. Its almost exactly like "Troy Massacre" in map design (almost) and the very idea is practically the same. But considering the large amount of triggerwork needed to do this, creativity atleast deserves a 3.
Map Design: 5
Its top notch. The walls are perfectly placed and ambitients are everywhere, from flowers to trees to well placed mountains. A wonderful map!
The story was basically a multiplayer scenario, and the instructions were well said and very descernible.
Try to be a little more creative, but anyhow, wonderful work. I played this quite a long time ago, but I never go to reviewing it until now. I thought it was a shame that a really good mplayer scenario like this went without a review.
Its too bad it suffered on the creativity issue though.
EDIT: this scenario is really good!. I really found no bugs, eccept that there is kinda too much lag when you are fighting eachother. very nice scenario indeed:).
[Edited on 05/30/04 @ 11:05 PM]