Finally, this patch has been wrapped up! It took me a tad longer than I hoped, but with the V1.1 release, alot of unit files should be fixed up for full marvel!
Not only was this a patch, it also adds two or three new units(a few more were scrapped in the process) and a lot of new terrains and lightings, that sort deal.
Now with this intial fix out of the way, I hoped to start on a Bar-Builder version, that way I need not borrow the Major and Minor Gods from standard AoM games.
Woah, you know, I looked around, and there is really something called "The Legend of Zelda". Is there the story, too? I mean scens...?
Venlesh (id: The Elva_Rokk)
File Author
Posted on 01/27/13 @ 05:47 PM
Well, I have been working on a huge RPG making use of FSprt's "Link" Character mod, so it is related to Zelda. But that scenario is seperate and I still need beta testers for it.
I actually haven't considered making a scenario based off actual Zelda games, but perhaps I will start a project like it. However, considering how many Zelda games there are and the size of them, it may take more than myself to make them.
[Edited on 01/27/13 @ 05:47 PM]
Soron
Posted on 12/07/13 @ 07:11 PM
why zelda, fierce deity and other don't work??
i only have hyrule guard and the zombie
Venlesh (id: The Elva_Rokk)
File Author
Posted on 01/12/14 @ 12:06 PM
This is mostly a patch for some of the features of my 1.0 release which can be found on the page after this.
I recommend downloading that,. Version 1.2 is in production as well bringing new models and updates to the pack, however work is very slow because I'm bogged down with another mudpack along with personal commitments.