Heroism was a project I started about 2 years ago with the intention to finish very quickly. Back then, I loved this game... perhaps I still do. Unfortunately, time caught up with me and I no longer had the mmotivation. Today, after starting up AOM again, I had the desire to release this. It's not fantastic, it's probably not balanced... but it is finished and I want the AOM community to be able to enjoy it. Thank you for listening to my ramblings.
Deep in the heart of the Greek wilderness there lies a prospering town. They are skilled in the way of farming and hunting, but when a scout comes back from a mission badly injured, they know that hunting won't save them here. When the scout reports bandits have attacked the town, the Pharoah uses his powers to call to their God. But when the God grants them a hero, will he be able to save them, or will everything collapse?
[*]Choose your hero system. Change:
[*]Defend you town type scenario
[*]Infinite Levelling System
[*]And other numerous things