Welcome to Age of Mythology Heaven
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Help
Search

Advanced Search
Multiplayer Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files


Download File Post Review Post Comment

Age Zombie v0.1

Author File Description
LaikaBauss
File Details
# of Players: 4
Version: AoM: The Titans
Age Zombie is a zombie survival map where players compete to collect resources and survive. The map was inspired by the Arma II mod DayZ.

First, each player chooses an character by moving the old man close to the desired unit.

MEELE:
The AXEMAN is good against infantry and also a good zombie slayer due to his high hack armor.
The HOPLITE is very tough all around with good armor and damage, but lacks speed.
The HUSKARL is an elite warrior only truly effective agains archers, due to his bonust damage against them and high pierce armor.

RANGED:
The TOXOTES is a basic foot archer with high damage. His prime power is the ability to kite enemies (hit and run) and thus killing them without receiving damage. He is, however, weak against other archers.
The SLINGER has mediocre starting damage, but gets an attack bonus against counter-infantry and archers alike.
The TOXOTES has high speed and bonus damage against archers, but is weak against infantry.

Always remember that all characters are weak early in the game, so try to avoid unecessary combat.

In age zombie, player have three resources: food, energy (wood) and loot (gold).
In order to collect resources, players must destroy gaia's buildings (pillage/loot them).

Food is required to survive, but decays at fast rate. If the player has less than 20 food, health and energy will stop regenerating.

Wood is the energy and caps at 10. Energy is used for running. To run, press the "r" key once. You will start sprinting, wich will quickly consume energy. To stop sprinting, press "r" again. Character will automattically stop strinting if energy is less than 1.

Gold is the loot collected by the player, which can be used to light a torch, craft better gear or buy GPs. To buy GPs or light a torch, press 2 twice. This will take your camera to your GP buyer. Then, you can select which GP to buy by attacking the gaia unit whose name is the GP you want to buy. To upgrade your gear, press 3 twice, and select the desired upgrade the same way as choosing a GP. Each upgrade costs 100g. Torches work a little diferent: you can buy them in the GP shop and they will increase your line of sight for one night. Be caferul not to buy more than one at a time, as it would be a waste of gold (they do not STACK).

Zombies will spawn randomly across the map. At game start, the max number of zombies is 80. If you kill one, another spawns, so the number of zombies is always the same. By the night, the maximum number of zombies increases by 20 each night.

The random spawning of zombies may cause zombies to overrun entire gaia settlements randomly, especially later in the game.

The last standing player wins the game.

Have fun! I pretend to update this soon!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
No messages found

Post Review Post Comment

HGDL v0.7.1

Login
Forum Username:


Password:




Create a new account
Forgot password?
Statistics
Downloads:385
Favorites: [Who?]0
Size:412.56 KB
Added:07/28/13
Recently Updated