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Downloads Home » Multiplayer Scenarios » Food Wood Gold Mythic Megalopolis

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Food Wood Gold Mythic Megalopolis

Author File Description
File Details
# of Players: 6
Version: AoM: The Titans
- 3v3 map
- Team shared population and resources
- Infinite resources ("Food wood gold" style)
- Players start at a "Megalopolis", meaning that each team starts with town centers being very close to each other, in a fortified area.
- Each player starts building a special Lighthouse, once they hit classical age.
- If the Lighthouse is finished, and as long as the building is not destroyed, the player will be receiving a specific, predetermined army of mythic units at his Lighthouse, every 3 minutes.

- The Lighthouse is quite hard to bring down, but cannot be repaired.
- Since it takes too long to build the Lighthouse, killing more enemies, will provide the player with faster ways to complete the construction.

This scenario is based on the "Food Wood Gold" idea. (Credits go to whoever did that!)
But it focuses on creating intensive battles, with battlegrounds full of units. The fights can take a long time, and generally it is hard to beat your opponents, especially as long as they manage to keep their Lighthouse up and running. YOU WILL BE FIGHTING A LOT in this map. You will enjoy continuous battles, lasting a long period of time.

AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
File Author
The map needs a little refinement, but runs ok. Any feedback appreciated. This is my first map, be kind.
randy8 Well, I really liked it. Its much more pleasant & balanced to fight in a bigger central area, which has even 2 side ways to each team, nice idea.

The only little thing, which I did not like in some building areas were the uneven/rough ground.

I would like it even more if you would expand the 2 side ways, like in this picture:


Overall, nice map!

[Edited on 05/03/14 @ 02:47 PM]

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HGDL v0.8.0

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