Basically this changes all human health stats to 20, and mounted human to 50. This means that troops take less damage, and are more squishy. Giving myth units more importance in gameplay. I've also added caps to myth units such as 'Medusa' as there was never more than one.
Pricing has also been reworked where food takes even more importance, needed for all human soldiers.
Contact me for balancing and gameplay issues, there will be further updates, watch this space.