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Downloads Home » Campaigns » Ajax vs Atlanteans

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Ajax vs Atlanteans

Author File Description
davidgordo
File Details
Style: Build and Destory
# of Scenarios: 5
Version: AoM: The Titans
Ajax vs Atlanteans: Help Ajax save his homeland and fight back the Atlanteans.

This Download Features.
5 Campaign Scenario.
Cinematic Opening With 22 New And Edited MP3 Sound.

Please Post What You Thought Of The Scenarios.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
DanyUnknown Where are the screenshots?
DanyUnknown Many things are good, but something wasn't...
Check down..

Playability: 5
The map is good & easy to be played. okay.

Balance: 5
Many things are good, so... Ya, is okay.

Creativity: 5
Creativity was good, but there are many things that you could add.... okay.

Map Design: 3
Here's the problem -- > We have a campaign here => you cannot play the next level until you haven't completed the current one....
In fact, your campaign is just a series of scenarios that can be played without an order... Check out "Circe Revenge" or "Rage of Poseidon"
to see how you can adapt scenarios in campaign (you will also need Aom Data File Convertor)...

Story/Instructions: 5
Story... okay.
Instructions... okay.

Additional Comments:

Good story (and music)
Bad design...

[Edited on 04/28/14 @ 10:52 AM]

davidgordo
File Author
so your giving it a 4.4 out of 5
davidgordo
File Author
Sorry About Any Problem But I fixed it all fine to play. thanks
jml There is bit of a problem when asking building towers on the flag sites, as if we build those towers right on or too close to the said flag, the flag disappears... and so does the related trigger I suppose.
That should be an "area" trigger.
Objects never last.
But ideas do.

That game is all about fighting, and it's quite good there. I had to play on "easy", but I like games with a bit of a mix between stories, beauty, and fight. So I won't note this one.

Good job.

[Edited on 04/08/14 @ 03:13 AM]

jml There is bit of a problem when asking building towers on the flag sites, as if we build those towers right on or too close to the said flag, the flag disappears... and so does the related trigger I suppose.
That should be an "area" trigger.
Objects never last.
Only ideas do.

That game is all about fighting, and it's quite good there. I even had to play on "easy".
But I only like games with a bit of a mix between stories, beauty, and fight. So I won't note this one.

Good job.

(Sorry for the double post. I haven't been around AOM for ages…)
davidgordo
File Author
Thanks jml review
Yeebaagooon
Staff
DanyUnknown,
Your review has been retracted because it does not comply with the review guidelines.

Please read them: http://aom.heavengames.com/reviewguide

:)

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Statistics
Downloads:2,660
Favorites: [Who?]1
Size:1.51 MB
Added:02/03/14
Updated:03/29/14
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