Playability: 3
'Played it a few times online. It was kinda fun. Would be cool if it was larger or had the ability to have more players. I noticed raiding is hard to do because of all the lions. Not really a bad thing :p. I was Poseidon and once I invoked Lure, literally 10 lions were drawn to it. So i guess i sucked up alot of the food on the map. I think it's because the map is so small. I guess that might have been a little unfair for the other player. No scout, (or extra villes if i can recall) but I like the fact it starts with slightly higher resources.
Balance: 3
I don't like the fact I'm kind of crammed in the corner and player 2 has more room by him. He also has alot more trees at his disposal near his base, which means he can build quicker. Also I could see a Set player converting alot of lions and using them to down their opponents' town center. A fix for this would be making the map larger, or having less lions.
Creativity: 2
I wanna see more of you in this. A simple map is nice, but even a little eyecandy is enough to make it that much more interesting. I suggest maybe putting interesting things on the cliffs? Also, multiplayer scenarios with mainly lions in them have been done before.
Map Design: 2
The placement of the players was sort of unfair. Player 2 had more available tactics and strategies to go by. A few more terrian changes would have been nice too.
Story/Instructions: 5
Story and instructions are optional for a game like this, so you automatically get a 5. If you wanted to come up with a story or instructions, it would be interesting, but it's not necessary.
Additional Comments: Don't know if I'd play it more, but it's always nice to have new 1v1 scenarios like this.