(updated 03/20/15) Age of Mythology Heaven :: Hunter Survival v2-5-6
Welcome to Age of Mythology Heaven
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Help
Search

Advanced Search
Multiplayer Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Multiplayer Scenarios » Hunter Survival v2-5-6

Download File Post Review Post Comment

Hunter Survival v2-5-6

Author File Description
exolar
File Details
# of Players: 2-10 human, pl 11 comp
Version: AoM: The Titans
I posted the beta 5 years ago called Hunter Survival v1.1.

Hunter Survival is designed to be the most versatile PvP survival game, it caters for low-high peak times allowing players the freedom to play with however many people they want without any loss in quality of balance/ playability/performance. It is the only survival with randomized start locations and randomized 20 shop locations. Every game will be unique.

Instructions: Your archer atlantean hero is your main unit, if it dies/gets killed you will lose. To buy from shops you need to use this unit. If you kill other players you get a lot of food- which is dependent on enemy unit kill cost.

Features:

*supports 2-10 human players
*20 shops to buy god powers, upgrades, units
*food granted on enemy unit killed cost
*30% of food spent on shops are added on to your arcus (main unit) unit cost
*hersir can be revived once killed and permanently destroyed by building over its corpse
*lag free* (connection to players causes lag, and lags when triggers are trying to load)
*FFA, teams of 2, 3, 4 or 5 can be set ingame
*every unit has low hp and attack so gods regen effects/upgrades are more noticable
*playable as any god; with some god/civ bonus modifications
Poseidon-militia
Gaia- regen buildings, lush, weaker buildings
Hades- stronger buildings
Ouranos-speed
Kronos-timeshift
Egyptian- +1 arcus attack
Thor- special armory/improvements
Norse- +10hp hersir
etc.
* v2-4-0: Team Victory added for teams of 2, 3, 4 and 5.

*Victory conditions: Last man standing (LMS) or survivee 30 mins.
* Team victory: eliminate all other teams to win **not sure if this is fixed yet; need further testing online
* V2-5: Randomized shop locations! :D, shop alterations,
shop 20: flame car; can garrison allied unit, useful to vortex allied arcuses to safety/other shops.
*Enemy building cost; kill buildings to get food

Future updates

* Further balancing/ god/civ bonus mods.
* Maybe new enemy units/mini bosses/events


AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
No messages found

Post Review Post Comment

HGDL v0.7.1

Login
Forum Username:


Password:




Create a new account
Forgot password?
Statistics
Downloads:650
Favorites: [Who?]0
Size:206.36 KB
Added:02/25/15
Updated:03/20/15
Recently Updated