Sacrifice Ritualistic Slaughter
TOS_Sacrifice by TwentyOneScore@BeerInHand.com
Posted on 05/07/03 @ 03:16 PM (updated 05/19/03
Put all the *.xs and *.xml files in the aom/rm directory.
Put the *.tga file in the aom/textures/ui directory.
Restart AOM to see the new map.
Players must sacrifice villagers by sending them to the alter in the center of the map. Players will recieve gold, favor and a free unit for each sacrifice made. Players must protect their wonder from destruction or they lose the game.
The map is based on ES's Jotunheim RMS but has been given additional skins and so could come up in any of 5 seasons (winter, spring, summer, fall & Hades) with trees & animals to match the terrain.
This map is STARVING for gold. There are just a few small gold mines around the map. Most of the players early gold should come from the sacrificing of villagers. A sacrificing a villager with 100% health is worth 53 gold, and is reduced according to the health of the villager. Additionally, for every sacrifice made the player will earn 1/20 gold per second. Fractions are maintained so gold per second beings with the first sacrifice.
Each sacrifice made will earn the player 1 point of favor and an additional 1/30th point of favor per second for each sacrifice. Fractions are maintained so favor per second beings with the first sacrifice.
Each sacrifice made also awards the player 1 free unit based on the number of sacrifices made so far:
Every Xth Sacrifices awards:
10th: Hero Ragnorok
3rd: Shade (Kills units in one hit)
Rest: Shade of Erebus
Shades Of Erebus:
These are special on this map and get the following bonuses when attacking another unit:
1) Regenerate 2 hps per second
2) Generate 5 Gold Per second.
3) Have a chance of generating a minion when attacking a unit damaged over 95%.
Wrath Of The Gods:
If you fail to offer at least one sacrifice per minute, you will suffer the Wrath Of The Gods. The more sacrifices you owe, the fiercer the retribution will be.
Sacrifices Owed - Penalty:
1 - Meteor Strike
2 - Forest Fire, Curse, Locust Swarm, Warriors
3 - Snakes, Wolves, The Undead, Warriors
4 - Forest Fire, Curse, Locust Swarm, Snakes, The Undead, Warriors
5 - Tornado, Meteor, Earthquake, Lightning Storm, The Undead, Warriors
New Psuedo God Powers:
Meteor Strike - A single meteor strikes & kills a unit.
Snakes - Wadjets and Serperts appear and attack.
Wolves - Fenris wolves and timber wolves appear and attack.
The Undead - Mummys, Minions, and Anubites appear and attack.
Warriors - Mercenarys, Einheriar, Ballista and Portable Rams appear and attack.
The Snakes, Wolves, The Undead, and Warriors spells will be of varying strength and will deliver more units based on the number of sacrifices you owe.
New to this map is wilder animals! The predators on this map are very aggressive. Predators and huntable animals will also move around the map, and provided there are 2 or more in the group, could also reproduce.
You can win the game by destroying the other teams Wonders.
|Author||Reviews ( All | Comments Only | Reviews Only )|
(Insert Rating analysis here)
it is good
Excellent map. Very fun! Is there a way to make the computer players conduct sacrifices?
When you try to sacrifice villagers, it won't do it.....
Please fix this!!
(Good idea, Major error)
This would be better if you could sacrifice, try making a Well of Urd for every player, and put several triggers in, like Vesuvius, so every time you enter, you hear the villager dying noise, villager deleted as soon as he/she enters the well and if there is a trigger out there to get certain rewards (, I think ES has it, as you are rewarded with Zeus' blessing once a wonder has been built). If the well is with nature, your villagers will attack the well, rather than going through it. Awesome powers, please tell me how to get them.