The acceleration mechanism was okay, but sometimes sharp turns did nothing to decrease my speed and other times, I would slow down for no reason at all. Another detriment to the playability score is the fact that the fire siphon tries to turn to avoid unit collision, which sometimes decreases its speed too much and I end up stopping at a wall of people rather than plowing right through. Still entertaining to massacre people though. :D
I think the balance of the map is fine as is, although due to the clunky playability, sometimes causes me to slow down where I shouldn't, costing me the game in many attempts. >.<
Really nice idea. Running people over was lots of fun and executed quite well. :D
Map Design: 4
I didn't have much time to stop and admire the architecture but the roads were made very well and looked quite realistic.
Instructions were clear and the storyline was straightforward. No complaints here.