IT IS A MAP REQUIREMENT FOR EVERYONE TO PLAY AS ISIS
Regarding teams, the map is fine for ffa or 2v2, but there's nothing in place to make a bot player play so bare that in mind for games involving less than 4 people. The bot player should always be Isis too.
The principle twist is that the spawn point is not stationary and your unit choices are hidden from your opponents, along with the ability to spawn buildings. It's still very much a work in progress but I feel that it's quite balanced, following extensive testing on Gameranger, and to a lesser extent Voobly.
I've tested it within AoM:EE's scenario editor and hosted on LAN (against bots) and from what I can tell it works fine, however I'm yet to test it against actual people on EE due to the lack of people online.
Any feedback would be greatly appreciated :)
UPDATE: Map updated following certain bug fixes, along with the addition of the centre tree that grants wood to those whom control it. Please re-download
Should work on Steam. I remember testing an older version of the map and it worked fine. Just copy it into the appropriate folder in Steam -> SteamApps -> AoM (can't remember the exact folder path. You're looking for the scenario folder within the AoMEE folder)
aom expert Staff
Posted on 11/29/15 @ 11:55 AM
Program Files (x86)\Steam\steamapps\common\Age of Mythology\scenario