Tiny Temple Blood is an edit of the original Tiny Castle Blood, where you get temples instead of barracks and forts. It has been playtested several times and seems to be a favorite among those who play other tiny maps.
Put the .scx file in Program Files (x86)\Steam\steamapps\common\Age of Mythology\scenario.
*This is an edit of Tiny Castle Blood which I believe was created by DUTCHIE_DROWN. I'm not sure he was the original creator but his version seems to be the most popular.
Things to know:
*Instant-kill specials from units do not count, and they only use their special once per life, ie. Argus, Medusa, Mummy, etc.
*New units that are created upon units' deaths are automatically deleted, and do not count towards kill count.
*In terms of balance, it is very rare that strength will be custom tweaked - instead, some upgrades have simply been removed. Some have also been given immediately to the weaker units.
*You can always delete units to make room for new ones. Those suicides won't count.
*Read the names of each temple for hints.
*Objectives tell you the rewards for each number of kills.
No story, and due to being a conquest map, not much else, just destroy your enemies with myth units.
Not much else to say
aom expert File Author
Posted on 03/16/17 @ 02:47 AM
One thing I must say is that the balance concept is far superior than what the game has to offer by default, many of the units have been custom tweaked and carefully selected for each god you play as. I've been doing nothing but balancing this for the past half year.