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Downloads Home » Single Player Scenarios » Gargerensis' colosseum

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Gargerensis' colosseum

Author File Description
carnkhan4 Gargerensis has trapped Arkantos and friends and is watching them try to survive against loads of myth units. kill gargerensis to win, you have to survive at least 20 mins to gain access to him.
much better than last one, give me comments about the scenario please!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
File Author

[Edited on 07/23/03 @ 01:44 PM]

cloakedfigure Playability: 5
(Insert Playability analysis here)

Balance: 5
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
this is the best scenario i've played in ages, it's good to see some good designers about.

[Edited on 05/21/03 @ 11:00 AM]

Secret_jer To bad there is not enough good reviewers...
lardless Did you submit that all 5 rating yourself, carnkhan4? Seems likely to me.
File Author
no i didn't i did the cheesy thing below it!

[Edited on 07/05/04 @ 02:06 PM]


[Edited on 07/20/03 @ 12:50 PM]

File Author
is it too late to say those because they sound pretty good...

[Edited on 07/23/03 @ 01:46 PM]


[Edited on 07/05/04 @ 02:06 PM]

The Bard Playability: 2
There are several flaws in there - monsters walking through closed gates, gates not opening properly, monsters escaping over the hills…

Balance: 1
I think it's far too easy, right to the point where it gets boring. I spent most of my time waiting for the next gate to open, and shooting monsters trapped behind the walls. And once you get the Blessing of Zeus it's over anyway.

Creativity: 2
Well, the idea is not exactly new or original, isn't it?

Map Design: 2
The map looks rather carelessly drawn to me. You should have spent a little more time on it.

Story/Instructions: 3
There is no real story but the instructions are clear. Not that you would really need them, the scenario is pretty straightforward.

Additional Comments:

[Edited on 02/10/05 @ 08:08 PM]

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