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Downloads Home » Multiplayer Scenarios » Boech's Westeros Map

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Boech's Westeros Map

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# of Players: 9
Version: AoM: The Titans
(Work in Progress, made for AomTT)

So, hey guys! This is a multiplayer map based on A Song of Ice and Fire novels and the Game of Thrones HBO series!

I made an account just to submit this map. I was planning to finish it before posting anywhere, but it's in the same state for about a year and a half, and I don't really have much time for video games now, because of college. So I am uploading this map for anyone interested, feel free to edit and make improvements to it.

It's not balanced at all! Maybe there are too many resources. And the game can get a bit laggy with 9 players. I made 3vs3 versions of this map using Martel vs Tyrell vs Baratheon, and Arryn vs. Lannister vs. Baratheon. I choose to upload the full version just so anyone that wants to play a smaller part of the map only can simply edit it.

The map features:

Region House Hero Civilization

Dorne (Martells) Arianne Martell - Egyptians - Isis
The Reach (Tyrells) Loras Tyrell - Atlanteans - Gaia
The Stormlands (Baratheons) Robert Baratheon - Greeks - Zeus
The Riverlands (Tullys) Brynden "Blackfish" Tully - Greeks - Poseidon
The Westerlands (Lannisters) Gregor Clegane - Greeks - Hades
The Vale of Arryn (Arryns) Petyr Baelish - Greeks - Zeus
Dragonstone (Targaryens) Daenerys Targaryen - Atlanteans - Kronos
The Iron Islands (Greyjoys) Euron Greyjoy - Norse - Loki
The North* (Starks**) Robb Stark - Atlantean - Oranos

*The North is too big so I only made it up to Moat Cailin and White Harbour
**Because their base is White Harbour, I choose to make them Atlanteans. If you prefer them to be nords, just change it :)

I tried to make many chokepoints, and rivers flowing through the mainland. There are only two or three bridges that cut through rivers, to allow units to cross them and to not make navy too overpowered (I guess having ships being able to leave the Iron Islands and sailing up the Trident all the way up to the Twins would be too much).

There are a couple triggers that I tried to use to make the game more interesting. Some of them are alerady there, but I'm going to list together some other improvements I'd like to make:

~ Each house should have one hero. I'm not sure if I use campaign heroes or buffed skirmish heroes that can die. Maybe make the map a Regicide-style map? Please don't mind that I took some liberties in choosing the heroes :p Many of them didn't live (at least in their adulthood) at the same time in Westeros.

~ Tried to give Greyjoys cheap krakens so that they dominate the seas, but also give the Tyrells cheap nereids so that they can counter the greyjoys.

So, thats it! I hope you like it! Feel free to work on it and share it (please credit <3), I still plan to work on it too. (But it's probably going to take a long time)
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