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Downloads Home » Modpacks » League of Legends - Azir (The Emperor of the Sands)

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League of Legends - Azir (The Emperor of the Sands)

Author File Description
File Details
Version: AoM: The Titans
!Credits for Riot Games!

I did a lot of 3ds max modeling and protox/anim editing to make this happen, to make the fifth League of Legends champion reach the AoM Editor.

This modpack contains:
The original Azir champion + 4 of his skins all with:
* New animations
* HQ Textures
* Original Voicelines
* Good quality portait icons
* History Files
* New Special Attack
* New Ability
* Data (protox, soundsets-xpack, unittransform, techtreex)
* Special Birth-animations, timed with new creation sounds.
* Recolored particle effects

I tried to keep the statistics of this champion as balanced as possible, referring to the statistics in League of Legends itself.
The original Azir champion is the weakest but he's getting stronger when transforming into his other skin in exchange for gold and favor.
I gave all of these champions a special attack based on the idea of a attack in the game itself. It's not exactly the same due to the limited engine in AoM but you will enjoy it!

Azir (Galactic)
Azir (Gravelord)
Azir (SKT T1)
Azir (Warring Kingdoms)

Special Attack: Summons his Sand Soldiers, who will help him in battle (Good against heroes)
Special Ability: Shurima's Legacy. Azir can build a Sundisc tower that can shoot multiple projectiles from a large range.

Azir and all of his skins have the same special attack and special ability but there are some differences:

* Visuals for the Sundisc Towers and Sand Soldiers are different for all the skins.
* Sundisc Towers and Sand Soldiers are getting stronger for each specific skin.
* Different particle effects/projectiles for the Sundisc towers.

I also included the techtreex.xml file so Azir can build the Sundisc Towers in Random Map games. You can just replace this file with the original techtreex.xml.
(I also included a backup of the original techtreex.xml incase you want to revert it back!)

Put all the files in the corresponding folders.
Then you should be good to go!

Download now, enjoy and please comment!
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
BMBSapinhoTRN Hello Wollie, there will be more wow units?
Rating: 5

5 texture - high details
5 because i can use in random map games
5 action play, i like how him fight
5 birth-animations
5 new special attack

[Edited on 11/28/17 @ 07:31 AM]

alex2050 My rating review was edit, so i write here my comment to BMBSapinhoTRN.
Actually me to i wish more heros from starcraft and diablo (hero of the storm), but azir look pretty cooL and you can have now in random map.

Thanks Wollie for hard work.

[Edited on 11/28/17 @ 11:13 AM]

File Author

Eventually I will but not at this moment and to clarify "Gazlowe and Chen" are from the Warcraft franchise so I did add some WoW characters lately.


You can't train Azir in Random Map games! Azir can build Sundisc Towers in game. For my purpuse it was just some testing so I know it worked. So I included it in this Modpack. To make him trainable from buildings you can look up for some guides here on aomheaven i think. Maybe I will add a seperate data-pack wich you can download so you can train all these characters from specific buildings. Not sure when, so I don't guarantee anything.

And I will surely continue with characters from Heroes of the Storm it just depends on if the animations work and If I can come up with a new special ability.

I can say now that the next update will be for "Scylla" and "Ah Puch" from Smite and after that a new hero from HotS,, maybe Tyr**l....;) Let's hope so!
alex2050 Wollie, ideea with building it.s awsome for Azir, big plus, but you work to much for special ability. I know they are awsome (love kerrigan special ability) but you can do more simple, one special ability for all skins (just a ideea).
One question i have for Ah Puch, did they release skin Chilling Grasp who look the same like game of thrones ice dead king ?
Fan your work :)

[Edited on 11/28/17 @ 01:31 PM]

File Author
Well I like to fiddle around with the code for the special attacks so I do not mind doing it and I don't wanna rush it. It'll take a bit longer but then again it will look and feel much better.

And it's not necessarily the code for the special attack but it's more the timing and the sounds and ofcourse the variation of different particle colors to add in.

Yes they released the "Chilling Grasp" skin wich I will include in the update just as the "Freaky Tiki" skin.
alex2050 Thank you Wollie, and thank you for Kerrigan i wish it to have her in aom long time ago but i know it not was easy.
rockgeese where to put the data.txt?
File Author
You need to copy everthing inside it and paste it at the bottom of your protox.xml file wich you can find in the data folder. If you can't find the protox.xml file you need to extract it wich VAchu's Bar Explorer wich you can download here

Let me know if you got it to work!
rockgeese Thank you very much wollie. I've got it to work, but the soldiers are invisible.
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