I did a lot of 3ds max modeling and protox/anim editing to make this happen, to make the sixth hero from Heroes of the Storm reach the AoM Editor.
This modpack contains the original Probius + all of his skins. All his skins have different color variations wich you can see with a right click in the editor!
These heroes have:
* New animations
* HQ Textures
* Original Voicelines
* Good quality portait icons
* History Files
* New Special Attacks
* Data (protox, soundsets-xpack, unittransform)
* Recolors for Skins & Particles
* Special death animations
I tried to keep the statistics of this hero as balanced as possible, referring to the statistics in HotS itself.
The original Probius hero is the weakest but he's getting stronger when transforming into another skin in exchange for gold and favor.
I gave all of these heroes a special attack based on the idea of a original attack in the game itself. It's not exactly the same due to the limited engine in AoM but you will enjoy it!
Probius *Special attack -- Photon Cannon. Summons multipe photon cannons within a small radius that'll help him in battle. (Good against Heroes)
(Photon Cannon) *Special Attack -- Shoots multiple crystals with blue fire trails attached to it.
*Special attack -- Prime Pylon. Summons multipe prime pylons within a small radius that'll help him in battle. (Good against Heroes)
(Prime Pylon) *Special Attack -- Shoots lightning beams.
*Special attack -- Terran Cannon. Summons multipe terran cannons within a small radius that'll help him in battle. (Good against Heroes)
(Terran Cannon) *Special Attack -- Shoots lightning strikes.
Put all the files in the corresponding folders.
Then you should be good to go!
Great! Now I can get cannon rushed in THREE games XD
WollieWoltaz File Author
Posted on 03/28/18 @ 10:58 AM
Yes you can! Let me know what you think of it.
Posted on 03/28/18 @ 01:04 PM
Certainly looks cool. Though I have a question for you. Can you make a model from scratch? If you can, I'd like to ask for help.
Posted on 03/28/18 @ 01:09 PM
You should totally make it so that Probius can gather resources
WollieWoltaz File Author
Posted on 03/28/18 @ 03:36 PM
Thanks. Well I have done some basic modeling but i'm not experienced. I mainly do some porting of other games. As I don't have time to do all the modeling from scratch part.
Maybe you should join the discord modding for Age of Mythology and ask there.
I have thought of giving a character the ability the gather resources or something with favor generation, maybe i'll include this for the next character. Will see.
Posted on 03/28/18 @ 04:19 PM
ooh, that exists? Could you give me the link? I want someone who can still use gmax to make good 3ds models, cause I'm doing a huge revival project.
If you look at my modpacks section, you'll understand what I'm reviving. Age of Minecraft is going to be brought to steam for everyone to enjoy, new and improved.
Posted on 03/28/18 @ 04:20 PM
Pylons should also increase your population by 8, just like in Starcraft
But I don't think anyone is using Gmax, mostly 3ds max. With that modeling progam you export all the models/animations you want with the AMP-script.
What do you mean by revival? update the models or just porting everything over to Extended edtion..
Also I should mention that you need to download the "modding guide" made by callistonian. In there you will find everything related for modding AoM.
Well I could increase the population but it's not something that's in Heroes of the Storm for this character. I only look at the the data in that particular game.
Posted on 03/29/18 @ 04:05 PM
Well, I only say the population increase because that's what pylons do in Starcraft
I want to make Minecraft mob models for my mod. If you can contact me through discord, I'd love to get started talking to you about this.
Posted on 04/01/18 @ 03:02 PM
Can you do me a favor and see if you can make models of all of Minecraft's mobs (except the animals)? If you want the base mob textures, contact me in discord : Enderman_of_D00M#5406