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The 12 Major God BETA 2.0
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Author |
File Description |
Ripper_Gon |
Posted on 05/02/19 @ 01:38 AM (updated 06/10/21)
File Details |
Screenshot:
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Version: |
AoM: The Titans |
These are the 12 main gods of each civilization.
and they are in the houses of all civilizations from the second age.
changes:
1.1 (bug fix)
1.2 (the exclave was eliminated for being somewhat bugged, it will no longer have its super collector buff)
1.3 (implementation of the missing gods of Greeks, Egyptians and Norsemen)
1.4 (now all the gods are except for uranus, the model of him has not yet been created, for now it will be prometheus)
1.5 (I have updated the values and I have replaced Prometheus now has the animation of the god Uranus)
1.6 (now elder gods are nerfed
and they cost like any unit after the 4th
(they have additional attack against wonders)
Titans now have buffs to defeat Greater Gods
1.7 (Units that only came out with cheats are now in houses
the laser bear now has more flags on his back and has a special attack bonus against bella.
the Golden Fleece unit was introduced, which functions as a store of abundance.
and the day and night system has been implemented)
1.8 (the sanctuary construction has been implemented to prevent the AI from overusing units such as bella, laser bear, forkboy, titans and gods, but in return its difficulty increases a bit)
1.9 (Pharaoh's qualities were added to all 12 gods, now the titan that comes out of the door has more destructive qualities than normal titan)
1.9.1 (now in the 3 big worlds it is already dark.
Since the AI no longer has access to the 12 gods, everything will appear in the first age.
more combat parameters were leveled, the blue color was replaced by the black color "if this is not to your liking delete (playercolors.XMB)".
introduced a villager counter in resources.
now the lazér bear does not pierce things, but can carry relics.)
1.9.2 (Titan's destructive power nerfed, gods now carry relics, bug fixes for animation.)
1.9.3 (new animations of the arrival of the gods, now the flying pink hypothalamus can carry units, now the 4 titaten are formed as villagers of each civilization.
- fixed bug of hades attack)
1.9.4 (new menu presentation, new maps from user Nottud added, now gods have 1000 HP,in the random maps option the new maps will be available.)
2.0 (the 4 units of each civilization introduced in the dragon expansion were introduced as the medic, Egyptian villager assassin, Nordic archer and the Atlantic onager.
their proper description of each of the new units including the gods was introduced.) |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Kold Fire |
Posted on 04/17/21 @ 09:35 AM
Loved the mod! It is cool. But can you send me any link to the v1.1 in which the gods and the titan (only these units came out of houses) we op and can walk through obstacles? It would be greatly appreciated😊🙏❤. Thanks. |
Ripper_Gon
File Author |
Posted on 04/17/21 @ 08:48 PM
Hello Kold Fire.
You should see if you have installed version 1.9, because until where I have tested it, I have removed the use of the gods from the AI. |
Kold Fire |
Posted on 04/18/21 @ 04:29 AM
Yeah, I saw that. Butt that's not what I want. I want the link of the first (or maybe v1.1) version of the mod. Thanks |
Ripper_Gon
File Author |
Posted on 04/21/21 @ 02:38 AM
I'm sorry brother, but I don't have that version, I always correct on the same folder. |
Kold Fire |
Posted on 06/16/21 @ 12:29 PM
Hey! Sorry to bother you again but, if you can, please tell me any other website that publish this mod or it's earlier version (v1.1) or, if that's not possible, then please tell me the software you use and the steps to edit so that I can do it myself. Thanks. [Edited on 06/18/21 @ 06:32 AM]
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HGDL v0.8.2 |
Statistics |
Downloads: | 1,344 |
Favorites: [] | 1 |
Size: | 6.27 MB |
Added: | 05/02/19 |
Updated: | 06/10/21 |
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